** Changed in: xorg-server
Importance: Unknown => High
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Title:
3D games crashed with voodoo3
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** Changed in: xorg-server
Importance: High => Unknown
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https://bugs.launchpad.net/bugs/44112
Title:
3D games crashed with voodoo3
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mesa-6.5.2 is in Feisty, so this can be closed.
** Changed in: xserver-xorg-video-tdfx (Ubuntu)
Status: Confirmed => Fix Released
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** Changed in: xorg-server (upstream)
Status: Unknown => Fix Released
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** Bug watch added: Freedesktop Bugzilla #7574
https://bugs.freedesktop.org/show_bug.cgi?id=7574
** Also affects: xorg-server (upstream) via
https://bugs.freedesktop.org/show_bug.cgi?id=7574
Importance: Unknown
Status: Unknown
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3D games crashed with voodoo3
https://launchpad.ne
That seem to be ok, although by this time I had built patched packages myself.
But testing those, I have found another bug.
I can compile tyrquake v0.54 or glquake from http://mfcn.ilo.de/glxquake/.
Both of them are the most close to the original engine for glquake, and both of
them exhibit the sa
try this:
http://people.inf.elte.hu/kosi/mesa/epoch0/
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I have tried your packages. Now it is possible to play OpenGL games (i.e.
gl-117).
The problem is that you have changed the epoch from the packages and now I
can't install development packages due to strict version dependency checking:
[EMAIL PROTECTED]:~/mesa# LANG=en_US dpkg -i
libgl1-mesa-d
http://people.inf.elte.hu/kosi/mesa/
Nobody is responsible for any damage in your computers and any other loss
derived from the use of this packages
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Ok I fixed it on my installation(kubuntu dapper 6.06.1) by applying the patch
from CVS manually.
Here's what I did (more or less) for those interested in doing the same. It's
from memory so you might need to fiddle with it a bit.
sudo apt-get install apt-src
sudo apt-src install libgl1-mesa
(thi
check bug here:
https://bugs.freedesktop.org/show_bug.cgi?id=7574 (from following above link)
, supposedly this is fixed in CVS for some time already...
Anyone care to detail how we get this to work without too much hassle or even
better who can make an updated package for (K)ubuntu ?
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3D game
Same here with a voodo banshee 16 MB PCI / Banshe 8 MB AGP / voodo3 3000 AGP.
I think the problem is mesa-dri related. At first I thought about a mesa-dri
and SDL interaction issue (SDL games crash with an "SDL parachute deployed
message"), but after compiling glquake under Dapper (that not makes
I confirm this bug on a voodoo banshee.
Direct rendering is enabled.
I tried the upgrading to a later version by using the edgy repositories. It
upgraded the xorg.core, xorg.tdfx (and all others) , glide3 , and installed a
new gcc package.
However i could get even less to run ,glxgears and glxinf
Please test this again with the current (and up-to-date) development
version of Ubuntu, as fixes to this problem were commited recently.
Also, this bug is by no means critical. It is not related to a critical
package and doesn't implies data loss.
** Changed in: xserver-xorg-video-tdfx (Ubuntu)
** Tags added: video
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LIBGLIDE PACKAGE USES WRONG FILES
See bug #44115
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Same problem with Voodoo3 3000, 16bit, 1280x1024
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Same problem, using Voodoo Banshee AGP.
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Try to use libsdl1.2debian-alsa instead libsdl1.2debian
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** Changed in: xserver-xorg-driver-tdfx (Ubuntu)
Status: Unconfirmed => Confirmed
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I can confirm this problem on Kubuntu 6.06 with a 3Dfx Interactive, Inc. Voodoo
3 (rev 01)
Same warnings, same crash
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