[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)->targetBuilding==this' failed.

2020-07-10 Thread spbike
Not fixed. I'm using ubuntu 20.04 box and I had 47 workers and 27 soldiers and I have an autosave that dies with the same error within 30 seconds or so. I'm using: Version: 0.9.4.4-3ubuntu1 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)->targetBuilding==this' failed.

2017-02-28 Thread Bug Watch Updater
** Changed in: glob2 (Debian) Status: New => Fix Released -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/563808 Title: glob2 assert failure: glob2: src/Building.cpp:2848: void

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)->targetBuilding==this' failed.

2015-12-22 Thread Volodya
This bug does occur when you have large number of players in the game, but i find that the chances are much higher if you begin to do something which "changes the strategy" in some way (moving into the new territory, etc). I'm attaching the saved game which causes this bug every time within a

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)->targetBuilding==this' failed.

2015-12-20 Thread KennoVO
** Bug watch added: Non-GNU Savannah Bug Tracker #25731 http://savannah.nongnu.org/bugs/?25731 ** Also affects: glob2 via http://savannah.nongnu.org/bugs/?25731 Importance: Unknown Status: Unknown ** Bug watch added: Debian Bug tracker #592412

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)->targetBuilding==this' failed.

2015-12-20 Thread Bug Watch Updater
** Changed in: glob2 (Debian) Status: Unknown => New -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/563808 Title: glob2 assert failure: glob2: src/Building.cpp:2848: void

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)-targetBuilding==this' failed.

2015-06-29 Thread Thomas Klute
I see this kind of crash when there is a high number of active units in the game. I can't really give a precise number post-crash, but most likely 200. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu.

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)-targetBuilding==this' failed.

2012-05-30 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users. ** Changed in: glob2 (Ubuntu) Status: New = Confirmed -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/563808 Title: glob2

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)-targetBuilding==this' failed.

2010-05-04 Thread chrigu
Offline-Game: glob2: src/Game.cpp:2201: void Game::drawMapGroundBuildings(int, int, int, int, int, int, int, int, int, Uint32, std::setBuilding*, std::lessBuilding*, std::allocatorBuilding* *): Assertion `building' failed. Aborted Seam to be the same group of fault. -- glob2 assert failure:

[Bug 563808] Re: glob2 assert failure: glob2: src/Building.cpp:2848: void Building::integrity(): Assertion `(*it)-targetBuilding==this' failed.

2010-04-15 Thread Lorenco Trichardt
** Attachment added: Dependencies.txt http://launchpadlibrarian.net/44263883/Dependencies.txt ** Attachment added: Disassembly.txt http://launchpadlibrarian.net/44263884/Disassembly.txt ** Attachment added: ProcMaps.txt http://launchpadlibrarian.net/44263885/ProcMaps.txt ** Attachment