The latest update seems to have fixed my issues. Thank you.
I'm not sure if the following is an issue, by design or some setting of
mine. When I drag a window to the top, left and right the window will be
prevented from going beyond the edge of the screen and show a frame that
the window will be r
This bug was fixed in the package unity - 3.8.14-0ubuntu1~natty1
---
unity (3.8.14-0ubuntu1~natty1) natty-proposed; urgency=low
* New upstream bug-fix release.
- In a dual monitor setup with different resolutions, Unity places windows
in the "dead zone" (LP: #752098)
-
Long story short is seems unity is opening relative to the primary
display setting while the rest of the application are opening in
absolute locations. Or vise versa. So, at least to me, the fix appears
to be linking the Unity launcher and what I'm calling the area reserved
for the Unity launcher.
I tested this and it did not resolve my issues as stated above.
I did however discover a few days ago that my issues go away when I set
my primary display for the X screen in Nvidia X Server Settings ->X
Server Display Configuration to my left display. I read somewhere that
the Unity launcher posi
** Branch linked: lp:ubuntu/natty-proposed/unity
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Title:
In a dual monitor setup with different resolutions, Unity places
windows in the "dead z
Accepted unity into natty-proposed, the package will build now and be
available in a few hours. Please test and give feedback here. See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed. Thank you in advance!
** Changed in: unity (Ubuntu Natty)
** Branch linked: lp:ubuntu/unity
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Title:
In a dual monitor setup with different resolutions, Unity places
windows in the "dead zone"
--
ubunt
This bug was fixed in the package unity - 3.8.14-0ubuntu1
---
unity (3.8.14-0ubuntu1) oneiric; urgency=low
* New upstream bug-fix release.
- In a dual monitor setup with different resolutions, Unity places windows
in the "dead zone" (LP: #752098)
- Left pixel of launch
** Also affects: compiz (Ubuntu Natty)
Importance: Undecided
Status: New
** Also affects: unity (Ubuntu Natty)
Importance: Undecided
Status: New
** Changed in: compiz (Ubuntu Natty)
Status: New => Invalid
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** Branch linked: lp:unity/3.0
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Title:
In a dual monitor setup with different resolutions, Unity places
windows in the "dead zone"
--
ubuntu-b
** Changed in: unity
Status: Fix Committed => Fix Released
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Title:
In a dual monitor setup with different resolutions, Unity places
windo
** Description changed:
+ Test Case:
+ 0) Install unity 3.8.14 and restart your session
+ 1) Have a dual monitor setup
+ 2) Ensure right monitor is primary (ugly)
+ 3) open firefox and place on left edge of left monitor
+ 4) restart firefox
+
+ Result: firefox should not end up squished into the
Linked fixing branch
Test Case:
1) Have a dual monitor setup
2) Ensure right monitor is primary (ugly)
3) open firefox and place on left edge of left monitor
4) restart firefox
Result: firefox should not end up squished into the left side of the
screen.
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** Changed in: unity
Status: In Progress => Fix Committed
** Branch linked: lp:~jassmith/unity/unity.sru-fixes
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Title:
In a dual monitor s
I have a dual monitor setup with two identical monitors and I have a
very small zone (not dead, but very small) on the left monitor. When I
have a program open on the right monitor that needs to open a new
window, it opens normally. When I do the same thing on the left monitor,
the new window opens
This is related to the unity specific modifications to the place plugin
** Changed in: compiz (Ubuntu)
Assignee: Sam "SmSpillaz" Spilsbury (smspillaz) => Jason Smith (jassmith)
** Changed in: unity
Assignee: Sam "SmSpillaz" Spilsbury (smspillaz) => Jason Smith (jassmith)
** Changed in:
Not only does it place windows there, but when you go to save a new file
(such as a screenshot) to the desktop, they show up in the dead zone.
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Titl
Heh. Yeah, I think an SRU fix would be nice. I actually opened an
application the other day (Inkscape) and it spawned a window in the dead
zone - just when I thought it was fixed...
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https
I know Neil has a lot of monitors, so the 'low' status doesn't
necessarily reflect the level of priority that the team will treat this
bug with ;)
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We'll try to see if we can get an SRU fix. However, it's more of a
corner case with multi monitor management being notoriously tricky.
** Changed in: unity
Milestone: 3.8.12 => 3.8.14
** Changed in: unity
Importance: High => Low
** Changed in: compiz (Ubuntu)
Importance: High => Low
*
** Changed in: unity (Ubuntu)
Status: Confirmed => In Progress
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Title:
In a dual monitor setup with different resolutions, Unity places
w
Hey Sam,
Indeed, it seems to be fixed somehow. I did some simple testing. With
CCSM "Place Windows" plugin set to:
Placement Mode: "Smart"
Multi Output Mode: "Use active output device"
When I reported this bug:
I had a terminal on the Unity launcher. Middle clicking it have a dozen
times would
** Changed in: unity
Milestone: 3.8.10 => 3.8.12
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Title:
In a dual monitor setup with different resolutions, Unity places
windows in the "de
** Changed in: compiz (Ubuntu)
Status: Confirmed => In Progress
** Changed in: unity
Status: Confirmed => In Progress
** Changed in: compiz (Ubuntu)
Assignee: (unassigned) => Sam "SmSpillaz" Spilsbury (smspillaz)
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Hey Benjamin,
I did some testing with the place plugin and I wasn't able to make it
spawn windows in such a "dead zone" - could you let me know if this
happens only sometimes or more often than not in certain situations.
As for the pointer thing, the X server confines the pointer to the
actual sc
Thought I could add some more pictures...
- Monitor #1: Sony VAIO VPCEB, 1366x768
- Monitor #2: HP w2007, 1680x1050
- Video card: ATI Mobility Radeon HD 5000 Series, driver: radeon
When monitor #1 is logically positionned on left-hand side of monitor #2, I can
see a small part of screen #1's dis
** Changed in: unity
Assignee: (unassigned) => Sam "SmSpillaz" Spilsbury (smspillaz)
** Changed in: unity
Importance: Undecided => High
** Changed in: unity
Milestone: None => 3.8.10
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** Package changed: ubuntu => unity (Ubuntu)
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity (Ubuntu)
Status: New => Confirmed
** Changed in: unity (Ubuntu)
Importance: Medium => High
** Changed in: unity
Status: New => Confirmed
** Also a
** Also affects: ubuntu
Importance: Undecided
Status: New
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Title:
In a dual monitor setup with different resolutions, Unity places
win
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