Public bug reported:
Hello, I'm using feisty now, but the problem was present in edgy too.
The problem is that when usplash has to draw something new (or to delete
something) it does not clean the video buffer in which framebuffer
images are put. I will give some example because I can't explain ve
Public bug reported:
Hello, I'm using feisty now, but the problem was present in edgy too.
The problem is that when usplash has to draw something new (or to delete
something) it does not clean the video buffer in which framebuffer
images are put. I will give some example because I can't explain ve
Public bug reported:
Hello, I'm using feisty now, but the problem was present in edgy too.
The problem is that when usplash has to draw something new (or to delete
something) it does not clean the video buffer in which framebuffer
images are put. I will give some example because I can't explain ve
Public bug reported:
Hello, I'm using feisty now, but the problem was present in edgy too.
The problem is that when usplash has to draw something new (or to delete
something) it does not clean the video buffer in which framebuffer
images are put. I will give some example because I can't explain ve
Public bug reported:
Hello, I'm using feisty now, but the problem was present in edgy too.
The problem is that when usplash has to draw something new (or to delete
something) it does not clean the video buffer in which framebuffer
images are put. I will give some example because I can't explain ve
Public bug reported:
Hello, I'm using feisty now, but the problem was present in edgy too.
The problem is that when usplash has to draw something new (or to delete
something) it does not clean the video buffer in which framebuffer
images are put. I will give some example because I can't explain ve