That response looks more like assumption than investigation.
It does precisely the same with Flash Youtube videos. And it slows the
entire Unity interface down.
And it also recovers after about two minutes once pulseaudio gets over
whatever panic attack causes it to use up most of the cpu.
The p
That's not because of flash (Angry Birds uses WebGL for graphics and
flash for sound). Seems like your GPU isn't excellent enough for WebGL
and/or Chromium is defaulting to software rendering using libosmesa. In
any case, this isn't a Unity bug, but a limitation due to your hardware.
Closing bug.
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https://bugs.launchpad.net/bugs/783069
Title:
Flash slows down with Unity
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