I would just like to add that I'm seeing these issues as well. After
playing a few games, the sound will get stuck in a loop from time to
time, eventually getting to a point where I have to kill the game in
order to stop it. And as other people have said, the score at the end
is always wrong. It
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: gnome-games (Ubuntu)
Status: New => Confirmed
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Title:
Looks like the final score is routinely wrong. 18/45 this time instead
of 11/53. Sooo, pretty clearly is showing the score of the turn before
my final one.
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You know... all these problems feel as if someone threw threading in,
badly...
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Title:
Iagno hangs every game or two in Ubuntu 12.04. Pulse Audio
Another hilarious way that Iagno is now screwed up.
I just finished a game, after many freezes and delays.
Keep in mind this is only against the level 1 AI. And yet it still
crawls along and frequently hangs when it used to respond almost
instantly. Nonetheless it seems as dumb as ever or even
So. I don't think it has anything to do with pulseaudio, since it hangs and the
window greys out even with sound completely disabled.
I haven't gotten it to completely lock up though, so it could be that it only
actually crashes if it is trying to play sounds when it locks.
As for Tha's AI theor
Just a theory: Could it be that the routine that determines the move by
the computer player comes up with illegal moves? Since the level three
computer player sometimes suddenly comes up with weird stupid moves,
could it be that it comes up with illegal moves as well? That would
explain why it look