Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread Len Ovens
On Sun, 10 May 2015, lukefro...@hushmail.com wrote: One fix for menu item position bugs is to manually set them up in the layout file for the MAIN menu, but this would require a package that replaces, provides, and conflicts with the normal menu package. I've done exactly this kind of editing

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread Set Hallstrom
Ok, so technically its not a very good proposal :) You have to be prepared to face some of these from me now in the beginning since i'm not that much à jour on that level. But I'm glad i asked because your answers made the frame more clear and tangible to me. I will take a couple of days to

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread lukefromdc
Ubuntustudio-menu 0.19 works just fine in MATE. My mate-menus package is built with gtk3 like the rest of my MATE install, but that's not one of my hacked packages so it should also work fine with regular MATE built with gtk2. No need for custom layout hackery-but that's NOT true for all DE's as

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread lukefromdc
One fix for menu item position bugs is to manually set them up in the layout file for the MAIN menu, but this would require a package that replaces, provides, and conflicts with the normal menu package. I've done exactly this kind of editing in my own systems at need, but never bothered to pack

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread Len Ovens
On Sun, 10 May 2015, Ross Gammon wrote: On 05/10/2015 03:56 PM, Set Hallstrom wrote: To reorganize the graphics tool-set, I've been playing with the idea of 1 main categories called visuals holding a set of subcategories: | Visuals | 2d | 3d | video | publishing Would this be a

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread Ralf Mardorf
On Sun, 10 May 2015 15:56:43 +0200, Set Hallstrom wrote: | Visuals | 2d | 3d | video | publishing Don't make it too freakish, people might be used to standard menus. Resp. make it freakish, but on top provide what ever is the standard menu for Ubuntu/Xubuntu. For my Arch Linux with

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread Ross Gammon
On 05/10/2015 03:56 PM, Set Hallstrom wrote: Hi Set, Thanks for helping to push this along. It was so long ago that I got distracted with other things, that I had to find my old my notes to remember what my plans were. Ross To reorganize the graphics tool-set, I've been playing with the

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread Set Hallstrom
Hi! On Mon Jul 21 20:26:24 UTC 2014 Ross Gammon wrote: Hi All, Here is my attempt at collating possible freedesktop categories and debtags for the Graphics workflow. You may guess I do not know so much about graphics. For debtags, we will probably need to request a new facet and tags

Re: [ubuntu-studio-devel] Graphics Categories

2015-05-10 Thread Set Hallstrom
On 2015-05-10 15:56, Set Hallstrom wrote: the overlapping nature of many applications included in blender should state Included in _ubuntustudio_ ... Freudian misstypeing :) -- Set Hallstrom AKA Sakrecoer http://sakrecoer.com -- ubuntu-studio-devel mailing list

[ubuntu-studio-devel] Graphics Categories

2014-07-21 Thread Ross Gammon
Hi All, Here is my attempt at collating possible freedesktop categories and debtags for the Graphics workflow. You may guess I do not know so much about graphics. For debtags, we will probably need to request a new facet and tags because none appear to exist yet. It is also difficult to do this

Re: [ubuntu-studio-devel] Graphics Categories

2014-07-21 Thread Len Ovens
On Mon, 21 Jul 2014, Ross Gammon wrote: Here is my attempt at collating possible freedesktop categories and debtags for the Graphics workflow. You may guess I do not know so much about graphics. For debtags, we will probably need to request a new facet and tags because none appear to exist yet.