The bug appears to be fixed in Ubuntu 12.04 LTS, though as it only occurred
occasionally, I can't be positive.
I did try the things that normally used to trigger this bug and it did not
anymore, so it seems to be well fixed.
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I've tested the part of the application that was crashing / locking up
100% of tries previously and it no longer locks up, even after waiting
several minutes (before it crashed after at most 10 seconds). It no
longer shows graphical artifacts either. This is from only one test, but
I will try it
If there's anything I can do to help fix this bug, please let me know.
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https://bugs.launchpad.net/bugs/980964
Title:
[i965gm] GPU lockup render.IPEHR:
Some things I've noticed, in case they might help.
This freeze seems to happen almost every time a frame buffer is used to render
a 3D scene to a texture.
This driver version also gives graphical glitches like missing parts of
orthographic draws and extra stretched triangles in 3D views, as well
Public bug reported:
Screen freezes or becomes black occasionally when using programs that
render via OpenGL.
ProblemType: Crash
DistroRelease: Ubuntu 12.04
Package: xserver-xorg-video-intel 2:2.17.0-1ubuntu4
ProcVersionSignature: Ubuntu 3.2.0-22.35-generic-pae 3.2.14
Uname: Linux
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which is subscribed to xserver-xorg-video-intel in Ubuntu.
https://bugs.launchpad.net/bugs/980964
Title:
[i965gm] GPU lockup render.IPEHR: 0xa80003bd
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