Re: Character allocation

2004-02-10 Thread Asmus Freytag
At 01:20 PM 2/7/2004, Laurentiu Iancu wrote: I noticed that a new combining character, U+1DC2 Combining Snake Below, has been added. Just out of curiosity, what were the reasons why this character was allocated at this code point rather than, for instance, U+0358, the last free position in the

Re: Character allocation

2004-02-10 Thread Michael Everson
At 23:43 -0800 2004-02-09, Asmus Freytag wrote: As implementers will never have to revisit them again once they support such a block completely, it aids their work by limiting the effects of additional character to fewer blocks. For that reason alone, and for no other, it might be worthwhile

Re: Character allocation

2004-02-10 Thread Kenneth Whistler
Asmus said: The editors at one point had a draft allocation there and forgot that the hole opened up when that allocation was withdrawn. Umm. Not really. For that reason alone, and for no other, it might be worthwhile to ask WG2 to move that character and close the 0300 block. Everyone

Character allocation

2004-02-07 Thread Laurentiu Iancu
Greetings, I noticed that a new combining character, U+1DC2 Combining Snake Below, has been added. Just out of curiosity, what were the reasons why this character was allocated at this code point rather than, for instance, U+0358, the last free position in the Combining Diacritical Marks block.

Re: Character allocation

2004-02-07 Thread Michael Everson
At 16:20 -0500 2004-02-07, Laurentiu Iancu wrote: Greetings, I noticed that a new combining character, U+1DC2 Combining Snake Below, has been added. Just out of curiosity, what were the reasons why this character was allocated at this code point rather than, for instance, U+0358, the last free