Hi,
I've discovered that Import Snapshot does not work in iOS if
acceleratedRendering is set to true. Works fine in OS X but not iOS. Any
thoughts?
Thanks,
Roger
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Roger...
I use 'import snapshot' on an app in the iTunes store... acceleratedRendering
is true. I am not have had any problems..
Dixie
> Subject: Import Snapshot in iOS
> From: i...@mac.com
> Date: Tue, 14 May 2013 05:25:34 -0700
> To: use-livecode@lists.runrev.
Hadn't tried it with acceleratedRendering true. a-r can be turned off at will
so it shouldn't be too much of a problem but if it's a bug and not a 'feature'
should let RR know about it.
-- Tom McGrath III
http://lazyriver.on-rev.com
mcgra...@mac.com
On May 14, 2013, at 8:25 AM, Roger Guay wro
Import snapshot works regardless of the setting of acceleratedRendering ... so,
it's not a 'bug' or a 'feature'... it just does what is says on the tin...
> Subject: Re: Import Snapshot in iOS
> From: mcgra...@mac.com
> Date: Tue, 14 May 2013 08:57:11 -0400
&
3, at 7:41 AM, John Dixon wrote:
> Import snapshot works regardless of the setting of acceleratedRendering ...
> so, it's not a 'bug' or a 'feature'... it just does what is says on the tin...
>
>> Subject: Re: Import Snapshot in iOS
>> From: mcgra..
t 7:41 AM, John Dixon wrote:
>
>> Import snapshot works regardless of the setting of acceleratedRendering ...
>> so, it's not a 'bug' or a 'feature'... it just does what is says on the
>> tin...
>>
>>> Subject: Re: Import Snapshot i
Roger's right.
It's an odd thing but setting the a-R to true prohibits importing snapshots.
Commenting it out fixes the issue.
Not tested in LiveCode 6.0.1, though…
~ Ender Nafi
~… together, we're smarter …~
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Ender Nafi wrote:
Roger's right.
It's an odd thing but setting the a-R to true prohibits importing snapshots.
Commenting it out fixes the issue.
Not tested in LiveCode 6.0.1, though…
That's not mentioned in the Dictionary. Is that a documentation bug, or
does it only affect the older method o
Richard,
I presume you were asking anyone on the list. I, for one, do not know!
Roger
On May 14, 2013, at 9:37 AM, Richard Gaskin wrote:
> Ender Nafi wrote:
>> Roger's right.
>> It's an odd thing but setting the a-R to true prohibits importing snapshots.
>> Commenting it out fixes the issue.
May 2013, 19:59
Subject: Re: Import Snapshot in iOS
Richard,
I presume you were asking anyone on the list. I, for one, do not know!
Roger
On May 14, 2013, at 9:37 AM, Richard Gaskin wrote:
> Ender Nafi wrote:
>> Roger's right.
>> It's an odd thing but setting the a-R to tr
how to trace my way down from a command to the code
> that implements it in a workshop on Thursday. Curious to look at this one
> some more when I understand the code better.
>
> Mark
>
>
>
> From: Roger Guay
> To: How to use LiveCode
>
I recently stumbled across this post by Ender Nafi which confirm my
hunch that it's only the older "import from " option that fails,
and the newer "import from " seems to work well:
http://forums.runrev.com/viewtopic.php?f=49&t=15093#p75531
--
Richard Gaskin
Fourth World Systems
Software Des
Yepp :)
*import from * works fine.
The problem is *import from rect* notation.
@Roger,
for now the only solution seems this piece of code:
_set the acceleratedRendering of this stack to false
_import snapshot from rect tRect
_set the acceleratedRendering of this stack to true
My sample stack in
Very clever, Ender. Thanks!
On May 14, 2013, at 5:13 PM, Ender Nafi Elekçioğlu wrote:
> Yepp :)
> *import from * works fine.
> The problem is *import from rect* notation.
>
> @Roger,
> for now the only solution seems this piece of code:
> _set the acceleratedRendering of this stack to false
>
Yes, the code I looked at definitely took a rect and not an object. I suspect
the new method is not taking a snapshot of the screen at all but rendering the
object into an image. Wouldn't using the new method and asking for the current
card work for most scenarios? Presumably if you want a subse
Is there a bug report for this?
On 15.05.2013, at 06:47, Mark Wilcox wrote:
> Yes, the code I looked at definitely took a rect and not an object. I suspect
> the new method is not taking a snapshot of the screen at all but rendering
> the object into an image. Wouldn't using the new method and
> Subject: Re: Import Snapshot in iOS
>
> Yepp :)
> *import from * works fine.
> The problem is *import from rect* notation.
>
> @Roger,
> for now the only solution seems this piece of code:
> _set the acceleratedRendering of this stack to false
>
m a rectangle !.. and it
>doesn't matter is acceleratedRendering is true or false.. or has even left the
>room ..:-)
>
>> Date: Wed, 15 May 2013 03:13:59 +0300
>> From: endern...@gmail.com
>> To: use-livecode@lists.runrev.com
>> Subject: Re: Import Snapsho
Mark Wilcox wrote:
> Yes, the code I looked at definitely took a rect and not an object.
> I suspect the new method is not taking a snapshot of the screen at
> all but rendering the object into an image. Wouldn't using the new
> method and asking for the current card work for most scenarios?
I w
;and it doesn't matter is acceleratedRendering is true or false.. or has
>even left the room ..:-)
>>
>>> Date: Wed, 15 May 2013 03:13:59 +0300
>>> From: endern...@gmail.com
>>> To: use-livecode@lists.runrev.com
>>> Subject: Re: Import Snapsho
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