Re: Player object controller bar

2019-05-26 Thread Sannyasin Brahmanathaswami via use-livecode
Back to this list My goodness… You are right. I wasn't aware of all those options! I was puzzled by the fact that I had a tape that was speeded up. In Audition it is was normal. Huh! I must have hit fast forward button in advertently, not knowing what it did. Unfortunately, the fast

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 11:37 AM, Paul Dupuis via use-livecode wrote: On 5/25/2019 11:10 AM, Paul Dupuis via use-livecode wrote: If you are on Pause, the Forward and Rewind arrows step forward or backwards by  frame If you are on Play, the Forward and Rewind arrows fast forward or rewind (currently not

Re: Player object controller bar

2019-05-25 Thread Klaus major-k via use-livecode
> Am 25.05.2019 um 18:13 schrieb Paul Dupuis via use-livecode > : > > On 5/25/2019 11:49 AM, Klaus major-k via use-livecode wrote: >> why not try by yourself? Your machine won't exlode, promised!:-D >> >> With this slider you can control the speed of playback: >> playback backwards <- drag

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 11:49 AM, Klaus major-k via use-livecode wrote: why not try by yourself? Your machine won't exlode, promised!:-D With this slider you can control the speed of playback: playback backwards <- drag left- drag right-> playback forward You miss my point. It should be documented. A

Re: Player object controller bar

2019-05-25 Thread Klaus major-k via use-livecode
Hi Paul, > Am 25.05.2019 um 17:37 schrieb Paul Dupuis via use-livecode > : > > On 5/25/2019 11:10 AM, Paul Dupuis via use-livecode wrote: >> If you are on Pause, the Forward and Rewind arrows step forward or backwards >> by frame >> If you are on Play, the Forward and Rewind arrows fast

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 11:10 AM, Paul Dupuis via use-livecode wrote: If you are on Pause, the Forward and Rewind arrows step forward or backwards by  frame If you are on Play, the Forward and Rewind arrows fast forward or rewind (currently not working under Windows in LC904/5) Play and Pause toggle

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 10:08 AM, Rick Harrison via use-livecode wrote: My experience with player controllers is that if you just want people to be able to use the built in controls, that should work fine. I just want to see a document that tell me what ALL the built in controls are. Are these all the

Re: Player object controller bar

2019-05-25 Thread Sannyasin Brahmanathaswami via use-livecode
" Some things that seem like they should be easy to accomplish, just are not easy. That is the harsh reality. " Indeed, I been working of weeks get getting the browser to respond properly. Keep on changing with every new release. I just hoping that there is a little API in the engine itself,

Re: Player object controller bar

2019-05-25 Thread Rick Harrison via use-livecode
Hi Paul and Sannyasin, My experience with player controllers is that if you just want people to be able to use the built in controls, that should work fine. The problem arises when you want to do something different that the controller on it’s own normally wouldn’t do. In that case the best

Re: Player object controller bar

2019-05-25 Thread Sannyasin Brahmanathaswami via use-livecode
In a related quest: I just went through the same thing yesterday... I would like to trap if a user clicks the play icon on the player controller itself. I have functions which take the current time etc. allow time based annotation in field. But they only work if the use clicks my "Play"

Player object controller bar

2019-05-24 Thread Paul Dupuis via use-livecode
I have searched the dictionary, Guides, and livecode.com but have been unable to find a annotated picture of the LC9xx player objects' controller bar and what each control does, especially in combinations with with modifier keys Clearly, some controls are obvious, like play/pause, etc., but I