Panos,
Thank you for the help. I’ve finished rebuilding and submitting the updates to
Apple.
I received the same error message with multiple apps. But, I cannot reliably
recreate the problem. I’ll continue to pay attention to this issue as I
continue to migrate to LC 8.x
be well,
randy
On 19/09/2016 15:12, Mike Kerner wrote:
specifically?
Current release-critical items that I'm aware of:
[T] 18135 Error building iOS standalone in OS X 10.12 beta 4
[T] 18422 Cannot launch iOS 9.2 simulator on OS X 10.10
[T] 18414 iOS 10 resources not copied in simulator
18418 App crashes
specifically?
On Mon, Sep 19, 2016 at 9:49 AM, Peter TB Brett
wrote:
> On 08/09/2016 08:57, Peter TB Brett wrote:
>
>> Hi all,
>>
>> Since Xcode 8 GM is now available for download by members of the Apple
>> developer program, I thought it might be helpful to give you
On 08/09/2016 08:57, Peter TB Brett wrote:
Hi all,
Since Xcode 8 GM is now available for download by members of the Apple
developer program, I thought it might be helpful to give you an update
on our plans for enabling LiveCode app deployment using Xcode 8.
- iOS 10 deployment using Xcode 8
Hi all,
@Phil
I have added some comments and a workaround to the bug report
http://quality.livecode.com/show_bug.cgi?id=18416
@Randy
I cannot reproduce those errors, even when setting the minimum iOS version
to 8.0. Could you please file a bug report and attach a sample stack?
Best
Panos
--
On
Hi Randy,
I get so many errors generated and they display in an answer dialog window that
truncates the ends off some of the error messages and so it’s difficult for me
to figure out what the errors actually are. The stack in question uses revZip
and pdfPrinter though (unlike a stack I’ve got
Yes, I do… just tried again after reading your message.
be well,
randy
Randy Hengst
www.classroomFocusedSoftware.com
> On Sep 16, 2016, at 7:56 AM, panagiotis merakos wrote:
>
> Hi Randy,
>
> Those errors (object file X was build for newer iOS version
> than being
Hi Randy,
Those errors (object file X was build for newer iOS version
than being linked) should occur only the first time you build an iOS
standalone. Do you still see them, after trying again (with the minimum iOS
version set to 8.0)?
Best,
Panos
--
On Fri, Sep 16, 2016 at 1:45 PM, Randy
Hi Panos,
Well, your response is consistent with what I thought I knew… but, when I tried
to build a standalone with the minimum iOS version set to 8.0, I received the
error message build on the build… there is no error message when I build for
9.3. And, when I build for 9.3 I can load the app
Hi Randy,
The version of Xcode you choose in [Preferences -> Mobile support] only
decides which version of the iOS SDK will be used to *build* the iOS
standalone app.
In the Standalone Application Settings, you can choose the minimum iOS
version you want your app to *run* in.
So you set this
Thank you Panos, I’ll get that going.
One related question…. I’ve had a computer “issue” and now only have Xcode
7.3.1 on my machine… it only has SDK 9.3.
I assume that will allow me to build for iOS 10… but will it building for the
iOS 7 or 8 series?
If not, is there an easy way to add SDKs
West Coast Media
Sent: Thursday, September 15, 2016 12:10 PM
To: use-livecode@lists.runrev.com
Subject: Re: Xcode 8 / iOS 10 support coming in 8.1.1
An app I just released for a customer has had the main functionality
(connect to a LiveCode Server using the SSL API from HostM) break in iOS 10.
I'm
From: panagiotis merakos <merak...@gmail.com>
To: How to use LiveCode <use-livecode@lists.runrev.com>
Subject: Re: Xcode 8 / iOS 10 support coming in 8.1.1
Message-ID:
<CA+JfEq-D1xeSzmAktM6JtKFHxoHd9wEV=grrkfrjthatdhh...@mail.gmail.com>
Content-Type: text/plain; chars
I don't know if it's at all related, but the inability to rotate to
landscape is the problem I'm having with the Android browser viewer I'm
working on. The screen rotates but the display is a tiny portrait view.
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software
Hi Randy,
This bug (http://quality.livecode.com/show_bug.cgi?id=18327) is fixed in LC
8.1.0, released yesterday. Just rebuild your apps using LC 8.1.0.
Best,
Panos
--
On Thu, Sep 15, 2016 at 5:25 PM, Randy Hengst wrote:
> All,
>
> 22 of my iPad/iPhone apps break in iOS 10.
Have you tried rebuilding your app with LC 8.1.0, which contains a fix for
apps breaking on iOS 10?
On Thu, Sep 15, 2016 at 5:10 PM, Mid West Coast Media <
and...@midwestcoastmedia.com> wrote:
> An app I just released for a customer has had the main functionality
> (connect to a LiveCode Server
All,
22 of my iPad/iPhone apps break in iOS 10. The common pattern seems to be that
the apps don’t know they are “landscape” only apps and open (and only display)
in portrait… thus, cutting off part of the screen. All of the apps work fine in
iOS 9.3.x
And, in fact, landscape iPad apps build
An app I just released for a customer has had the main functionality (connect
to a LiveCode Server using the SSL API from HostM) break in iOS 10.
I'm looking for a way to build a pre-release 8.1.1rc1 build from GitHub so I
can figure out what's happening.
Is there any documentation on how to
On Thu, Sep 8, 2016 at 2:15 PM, Fraser Gordon
wrote:
> All this work is needed just to keep up with changes Apple have made -
> it isn't about adding support for new features, it's just keeping things
> working.
>
> Android, on the other hand, is very good about
Another factor in the iOS support compared to Android is that with iOS the
majority of users update to the latest version right away, whereas with Android
you’re at the mercy of the phone manufacturer, who may never get around to
updating their version of the OS.
The percentage of users with
On 9/8/16 12:50 PM, Richard Gaskin wrote:
LiveCode provides the basics for a wide range of apps on every major
desktop and mobile platform. Some features take only minutes where they
might take days in C.
A couple of years ago my nephew had just finished an intro programming
class. I was
Fraser Gordon wrote:
> Adding new platform-specific features to the core engine is
> surprisingly difficult and writing externals using Android APIs
> can be tricky (due to needing to use both C++ and Java) so not
> many third-parties do it, which is why we're busy working on
> the 'Infinite
On 08/09/2016 17:37, Roger Eller wrote:
> What I meant to ask is, which specific NEW Android 7.0 features
> aresupported in LC? Where is the latest list of mobile features that
> wouldshow LiveCodes commitment for keeping parity between supported
> mobileplatforms?
> ~Roger
The reason more work
Roger Eller wrote:
> Android 7.0 Nougat is the latest version currently.
>
> The killer feature of 7 is the ability to run 2 apps at the same
> time, and share screen space (side by side).
It looks like that's declarable in the manifest:
On Thu, Sep 8, 2016 at 12:52 PM, Richard Gaskin
wrote:
> Roger Eller wrote:
>
> > On Thu, Sep 8, 2016 at 11:17 AM, Peter TB Brett wrote:
> >> LiveCode already supports deployment to Android 7.0.
> >
> > What I meant to ask is, which specific NEW Android 7.0 features
Roger Eller wrote:
> On Thu, Sep 8, 2016 at 11:17 AM, Peter TB Brett wrote:
>> LiveCode already supports deployment to Android 7.0.
>
> What I meant to ask is, which specific NEW Android 7.0 features are
> supported in LC?
I didn't see anything in the Release Notes for the latest build that was
On Thu, Sep 8, 2016 at 11:17 AM, Peter TB Brett
wrote:
>
>
> On 08/09/2016 16:06, Roger Eller wrote:
>
>> What is the timeline for LiveCode support in Android 7.0?
>>
>> https://www.android.com/versions/nougat-7-0/
>>
>
> LiveCode already supports deployment to Android
What is the timeline for LiveCode support in Android 7.0?
https://www.android.com/versions/nougat-7-0/
~Roger
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> On Sep 8, 2016, at 12:57 AM, Peter TB Brett wrote:
>
> Hi all,
>
> Since Xcode 8 GM is now available for download by members of the Apple
> developer program, I thought it might be helpful to give you an update on our
> plans for enabling LiveCode app deployment
On 08/09/2016 16:06, Roger Eller wrote:
What is the timeline for LiveCode support in Android 7.0?
https://www.android.com/versions/nougat-7-0/
LiveCode already supports deployment to Android 7.0.
Peter
--
Dr Peter Brett
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