...@evergreeninfo.net
-Original Message-
From: use-livecode-boun...@lists.runrev.com
[mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Bob Sneidar
Sent: Tuesday, February 14, 2012 12:28 PM
To: How to use LiveCode
Subject: Re: supporting multiple mobile device resolutions
I think you
...@lists.runrev.com
[mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Chris Sheffield
Sent: Friday, February 10, 2012 4:32 PM
To: How to use LiveCode
Subject: supporting multiple mobile device resolutions
I know this topic has come up before. About a year or so ago Tom McGrath
posted some very
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-Original Message-
From: use-livecode-boun...@lists.runrev.com
[mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Chris Sheffield
Sent: Monday, February 13, 2012 4:10 PM
To: How to use LiveCode
Subject: Re: supporting multiple mobile device resolutions
Thanks for all
...@lists.runrev.com] On Behalf Of Chris Sheffield
Sent: Friday, February 10, 2012 4:32 PM
To: How to use LiveCode
Subject: supporting multiple mobile device resolutions
I know this topic has come up before. About a year or so ago Tom McGrath
posted some very useful info. So now that some time has
On 2/12/12 5:52 PM, Ralph DiMola wrote:
Try # 2I created a handler to place and size control(s) based on the
card size and relative to other controls. The routine is generic and is not
app or layout specific. Every control moves and resizes as needed. Images
maintain their aspect ratios.
On 2/10/12 3:31 PM, Chris Sheffield wrote:
What's the best method? Two separate stacks, one for each resolution?
Or a single stack with code to handle positioning of controls?
Definitely a single stack with resizing code. That will automatically
adjust to whatever resolution happens to be
Speaking of resolution support:
Apple Now Requiring iPhone Developers to Submit Retina Screenshots
http://www.macrumors.com/2012/02/07/apple-now-requiring-iphone-developers-to-submit-retina-screenshots/
--
Richard Gaskin
Fourth World
LiveCode training and consulting:
Subject: supporting multiple mobile device resolutions
I know this topic has come up before. About a year or so ago Tom McGrath
posted some very useful info. So now that some time has passed, I'm curious
as to how most of you are developing apps when you need to support multiple
device resolutions
On Feb 11, 2012, at 6:01 PM, Ralph DiMola wrote:
I know this topic has come up before. About a year or so ago Tom McGrath
posted some very useful info. So now that some time has passed, I'm curious
as to how most of you are developing apps when you need to support multiple
device resolutions.
I know this topic has come up before. About a year or so ago Tom McGrath posted
some very useful info. So now that some time has passed, I'm curious as to how
most of you are developing apps when you need to support multiple device
resolutions. I've been working on an iPad app. We've all heard
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