Hiya,
Ok, what I want to be able to do is control which speaker the sound
is coming from and be able to change the frequency ('pitch') of the
generated tone/note.
Cheers,
Luis.
On 22 Sep 2006, at 21:37, J. Landman Gay wrote:
Luis wrote:
Ok, now I'm stuck...
Having found EnhancedQT to
Luis wrote:
Hiya,
Ok, what I want to be able to do is control which speaker the sound is
coming from and be able to change the frequency ('pitch') of the
generated tone/note.
Well, that's tricky, as Rev doesn't currently support direct creation of
pitch variations. If you only need a few
On Sep 23, 2006, at 3:20 PM, Luis wrote:
Ok, what I want to be able to do is control which speaker the sound
is coming from and be able to change the frequency ('pitch') of the
generated tone/note.
Ah, you guys are making me feel guilty. A tone was the example used
in my dll access
Ok, I'm really confused here. I'm trying to mess with the sound system
in Rev, so I look at the 'beep' command. I find that I can alter the
pitch for the 'beep', or can I?
Here's a snippet from the Dictionary for the 'beepPitch' command:
'The beepPitch has no effect and does not report
Luis wrote:
Ok, I'm really confused here. I'm trying to mess with the sound system
in Rev, so I look at the 'beep' command. I find that I can alter the
pitch for the 'beep', or can I?
Here's a snippet from the Dictionary for the 'beepPitch' command:
'The beepPitch has no effect and does
trying to mess with the sound system
in Rev, so I look at the 'beep' command. I find that I can alter the
pitch for the 'beep', or can I?
Here's a snippet from the Dictionary for the 'beepPitch' command:
'The beepPitch has no effect and does not report a meaningful value on
Mac OS or Windows
Luis wrote:
Ok, now I'm stuck...
Having found EnhancedQT to bypass MIDI for the speaker control (panning)
I was hoping the beep command would sort me out on the pitch side of
things, but it looks like I'll have to go back to MIDI after all!
Unless there's something else out there...
There
Does anyone know of a workaround for changing the pitch of the
beep since the beepPitch command is not supported on all but
linnux platforms. I need auditory confirmation of which one of a
pair of buttons has been clicked and would very much like to be
able to have each of the buttons
Try storing your own 'beeps' as audio files and playing them instead.
/H
Does anyone know of a workaround for changing the pitch of the
beep since the beepPitch command is not supported on all but
linnux platforms. I need auditory confirmation of which one of a
pair of buttons has been
audioclip myClip1.wav
end mouseUp
Hope that helps,
Malte
Does anyone know of a workaround for changing the pitch of the
beep since the beepPitch command is not supported on all but
linnux platforms. I need auditory confirmation of which one of a
pair of buttons has been clicked and would very much
Malte:
This was something I had considered, but the beepPitch seemed
like such a neat solution. However, what you have suggested does
have the advantage that I can provide the exact audio feedback
that I want. Many thanks for your help.
Jim
-
James C
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