:
http://n4.nabble.com/Custom-Control-Design-Tutorial-tp1693375p1694275.html
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That's what I was afraid of, but then, I should only have to figure it
out once.
len
On 3/27/2010 12:42 PM, Scott Rossi wrote:
Recently, Len Morgan wrote:
This actually brings up another question though: There are some cases of
tanks in the current system that display the feet of water
Recently, Len Morgan wrote:
> This actually brings up another question though: There are some cases of
> tanks in the current system that display the feet of water in the tank
> next to the tank, and some where the number is shown IN the tank. If we
> temporarily ignore how I'd let the user move
Maybe *I'm* the one that's misinterpreted the question! :-) I think
what you're telling me is that I'm over engineering the problem and that
all I'm really after is a self-contained group that has all of the
functions I'd need to manipulate the tank which I would then copy (or
clone?) as many
I'm not sure what would make your "object" not be portable?
the main things to look out for are:
Changing the rectangle or location will of course change some movement
dependant scripts. you need to look out for that if you do graphical stuff
(like resizing a water level graphic for your tank).
Has anyone created a tutorial for creating and using a custom control?
What I'd like to end up with is a custom control that I could copy onto
a stack similar to Trevor's Data Grid. As an example, I've been tasked
with redesigning the GUI for a pipeline control system that comprises
various t