Re: Debugging Hint?

2007-06-20 Thread Ken Ray
On Wed, 20 Jun 2007 00:43:18 -0700, Scott Rossi wrote: > Any ideas on how to troubleshoot this? I'm betting it's something in the mouseMove handler itself - do you have any lines that use "the target" in your mouseMove handler? THe reason I say this is I've been caught a similar way with an err

Re: Debugging Hint?

2007-06-20 Thread Jim Ault
It seems something unexpected is happening. Can you set the property from the message box? Does this happen in every instance? Can you "put the uCurrObj of me into msg"? and get something that can be evaluated/ (that is, non-binary?) Try 'exit to top', since the calling handler may be expecting a

Re: Debugging Hint?

2007-06-20 Thread Tereza Snyder
On Jun 20, 2007, at 3:34 AM, Stephen Barncard wrote: watch out for the vague "me" reference and try something more absolute, like the id or name of the object you are calling 'me'. Sometimes getting the id of me or the owner of me works. What's vague about "me"? As far as I'm concerned, "m

Re: Debugging Hint?

2007-06-20 Thread Stephen Barncard
Scott: I don't know if this will help but try this: watch out for the vague "me" reference and try something more absolute, like the id or name of the object you are calling 'me'. Sometimes getting the id of me or the owner of me works. I'm wondering if anyone has a suggestion for finding

Debugging Hint?

2007-06-20 Thread Scott Rossi
I'm wondering if anyone has a suggestion for finding a script error when the error dialog is (probably not) reporting the true cause of the error. I have a card script handler that is called multiple times from a mouseMove handler. It looks something like this: on unselectObjects if the uCurrO