You might take a look here:
http://www.cs.cmu.edu/~dhoiem/projects/popup/index.html
It's software by a research team that automatically generates a 3D
image from a 2D source. As far as I know, it only works with outside
scenes. It works by deciding where the horizon is, and figuring out
wh
Here are a few links I found:
Photomodeler:
http://www.photomodeler.com/
Photo3D:
http://www.photo3d.com/eindex.html
3DSOM Pro:
http://www.3dsom.com/download/buy.html
RealViz ImageModeler:
http://www.realviz.com/3D_modeling_software.htm
You may note, all of these (and Canoma) work with multipl
Sivakatirswami,
I own a copy of Canoma. It was pretty hard to use, and worked on only
the most basic of images-- nothing like what you are trying to do.
There are other prodcts out there which work similarly, and are
reasonably priced.
Frankly, I always thought of it as an unfinsihed product, ev
Sivakatirswami wrote:
I was naive enough to think that some 3D programs would just import jpegs
and voila! your giant image library become content resource for games
But, not so... I then Googled 2d to 3d and found some stuff, most
fascinating was
Canoma, which apparently was purchased by Adobe
I was naive enough to think that some 3D programs would just import jpegs
and voila! your giant image library become content resource for games
But, not so... I then Googled 2d to 3d and found some stuff, most
fascinating was
Canoma, which apparently was purchased by Adobe, but a search at Adobe