OK, I got it to work:
1) Installing the latest version of QT on the windows machine
2) Setting the player to "always buffer" and
3) not issuing any
get currentTime
or
get timeScale
calls until *after* the player has started
(actually I have given a 15 second delay issuing any command to query
the
Scott, Thanks for the recommendation.
I seemed to get better results at first. in the application already
has applied a path to the player and the my application was open in the
background... I downloaded the latest QT 6.5.2 for windows, installed
and was getting better results: setting the cur
Recently, Sannyasin Sivakatirswami wrote:
> See previous post on this thread for more detail, but I think I have
> narrowed it down.
>
> The culprit I conclude now to be:
>
> On Windows: setting the currenttime of a player, stops it, and if you
> start it again, it resets the currentTime of the
See previous post on this thread for more detail, but I think I have
narrowed it down.
The culprit I conclude now to be:
On Windows: setting the currenttime of a player, stops it, and if you
start it again, it resets the currentTime of the player to zero and
starts playing from the beginning.
Aloha, from Kauai where it has finally stopped raining after three
months..
I'm having trouble on Windows with a simple transcription gadget app
that allows you to load a sound file, start it, transcribe it... start,
stop jump forward, resume save and then pick up at the same point etc
tomorro