sez [EMAIL PROTECTED]:
>On Mar 31, 2005, at 11:04 AM, Lynch, Jonathan wrote:
>> Couldn't you just have an invisible cursor, and an image that kept
>> itself at the exact location of the cursor at all times? That way, the
>> "cursor" could be anything you want.
>The problem with this approach is tha
Recently, Lynch, Jonathan wrote:
> you mean you know how to make transparent 8 bit-color cursors?
> Been searching for 18 months! :)
>>>
No i mean a correct looking and WORKING 1 bit cursor!
Only 1bit cursors are currently supported by Rev.
>>>
>>> Couldn't you just have an in
..
cheers
Xavier
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Lynch, Jonathan
> Sent: Thursday, March 31, 2005 21:43
> To: How to use Revolution
> Subject: RE: More Image problems
>
> Now that I think about it, however
On Mar 31, 2005, at 11:32 AM, Lynch, Jonathan wrote:
I agree it should be handled by the engine.
However - if you want your cursor stay the same, then you can have a
stack shaped to a particular image, and have that stack move around
with
the cursor.
This method works pretty well for most things b
:[EMAIL PROTECTED] On Behalf Of Lynch,
Jonathan
Sent: Thursday, March 31, 2005 2:33 PM
To: How to use Revolution
Subject: RE: More Image problems
I agree it should be handled by the engine.
However - if you want your cursor stay the same, then you can have a
stack shaped to a particular image, and
behavior is preferred.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott
Rossi
Sent: Thursday, March 31, 2005 2:15 PM
To: How to use Revolution
Subject: Re: More Image problems
Recently, Lynch, Jonathan wrote:
>>> you mean you know how to make tran
On Mar 31, 2005, at 11:04 AM, Lynch, Jonathan wrote:
Couldn't you just have an invisible cursor, and an image that kept
itself at the exact location of the cursor at all times? That way, the
"cursor" could be anything you want.
The image dragging scripts that I have used (adapted from scripts
post
ED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Lynch, Jonathan
> Sent: Thursday, March 31, 2005 21:05
> To: How to use Revolution
> Subject: RE: More Image problems
>
> >> you mean you know how to make transparent 8 bit-color cursors?
> >> Been searching for 18 month
Recently, Lynch, Jonathan wrote:
>>> you mean you know how to make transparent 8 bit-color cursors?
>>> Been searching for 18 months! :)
>
>> No i mean a correct looking and WORKING 1 bit cursor!
>> Only 1bit cursors are currently supported by Rev.
>
> Couldn't you just have an invisible cursor
>> you mean you know how to make transparent 8 bit-color cursors?
>> Been searching for 18 months! :)
>No i mean a correct looking and WORKING 1 bit cursor!
>Only 1bit cursors are currently supported by Rev.
Couldn't you just have an invisible cursor, and an image that kept
itself at the exact lo
Bon soir Xavier,
Grusse Klaus ;))
I didn't think I could answer this today or in 2 weeks time - I tried
upgrading my PC's cpu from 1.8 to 3GHz and 99% compatible Mobo wouldn't
compute or start!
PCs are horrible right?
BIOS tests a gogo to make the 400/533MHZ FSB eat the 800MHz FSB of the
new
cpu +
> Xavier Bury wrote:
>
> > Has anyone got some references regarding the imagedata
> format to find
> > out how to parse it best?
>
> Sure! visit Ken Ray's site. He has a very detailed
> explanation of the imagedata format.
I'll check it out! Thanks!
> > Anyone interested in a hex viewer addo
Grusse Klaus ;))
I didn't think I could answer this today or in 2 weeks time - I tried
upgrading my PC's cpu from 1.8 to 3GHz and 99% compatible Mobo wouldn't
compute or start!
PCs are horrible right?
BIOS tests a gogo to make the 400/533MHZ FSB eat the 800MHz FSB of the new
cpu + web searches
Xavier Bury wrote:
> Has anyone got some references regarding the
> imagedata format to find out how to parse it best?
Sure! visit Ken Ray's site. He has a very detailed
explanation of the imagedata format.
> Anyone interested in a hex viewer addon for the
> revVariableWatcher? ;))
Visit my s
Hi Chipp,
Xavier,
I could be wrong, but I would think as soon as Rev 'imports' an image,
it is converted to it's own internal format.
well, almost :-)
This will happen only if you edit (or fake to do so like: click with
any paint tool and UNDO immediately)
the imported image.
HINT: This is espec
Xavier,
I could be wrong, but I would think as soon as Rev 'imports' an image,
it is converted to it's own internal format. That format supports 32-bit
images (24 + 8 alpha) and so exporting is a simple matter of choosing
what format you wish to save as (see export command).
I always leave the
Thanks Scott,
that was it! Thanks!
Xavier
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Scott Rossi
> Sent: Thursday, March 31, 2005 09:04
> To: use-revolution@lists.runrev.com
> Subject: Re: More Image problems
&
Recently, MisterX wrote:
> Is there a command i can't find that tells you the imageformat of an
> image???
Try the paintCompression property.
Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com
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