On 15/04/2010 22:11, Alejandro Tejada wrote:
Hi all,
Could you verify on your configuration
if running 64 gif animations on the
same card slow down user interaction
in Rev?
To test this, import an animated gif
and using the menu "Replicate"
create 63 copies.
I am building a game interface and
Hi all,
Could you verify on your configuration
if running 64 gif animations on the
same card slow down user interaction
in Rev?
To test this, import an animated gif
and using the menu "Replicate"
create 63 copies.
I am building a game interface and
one option for players is to choose
animated gi