More than that, Mahout is mostly Hadoop-based, which is well up the
stack from Java. No there is nothing CUDA-related in the project. The
closest thing are the pure Java non-Hadoop-based recommender pieces.
But it is still far from CUDA.
I think CUDA is intriguing since a lot of ML is a bunch of m
In general, large scale machine learning is I/O bound already. There are
some things that would not be, but to really feed a GPU reasonably, data
almost has to be memory resident.
For more information on CUDA from Java, see (among others)
http://www.jcuda.de/
On Sun, Jul 8, 2012 at 4:04 PM, Sean
To put it a little differently: the GPU architecture has been
developed around video games. In a video game architecture, you have a
fairly small amount of data (models and textures) going into the GPU
memory via the bus, and then a lot of data coming out of the GPU
hardware substrate to the video
Hi Mohsen, hello Sean,
there is already a lot of researching going on for doing recommendations
especially matrix factorization on GPUs:
e.g.
http://www.slideshare.net/NVIDIA/1034-gtc09
20x - 300x faster
or
http://www.multicoreinfo.com/research/papers/2009/ipdps09-lahabar.pdf
60x faster over MATL
(I agree, it's quite a useful approach -- was answering the question
about whether there was any such thing in Mahout. This all assumes you
can fit the data in memory in the GPU but that is true for moderately
large data sets.)
On Mon, Jul 9, 2012 at 9:04 AM, Manuel Blechschmidt
wrote:
> Hi Mohse
Just a quick and possible innumerate thought re WebGL (which is OpenGL
exposed as Web browser content via Javascript).
Perhaps the big heavy number-crunching can be done on server-side
Mahout / Hadoop, but with a role for *delivery* of computed matrices
in the browser? The memory concerns are stil
The factorization is the heavy number crunching. The client of a
recommender needs to do very little computation in comparison, like a
vector-matrix product. While a GPU might make this happen faster, it's
already on the order of microseconds. Compare with the cost of
downloading the whole factored
Thanks for clarifications and comments.
On Mon, Jul 9, 2012 at 10:18 AM, Sean Owen wrote:
> The factorization is the heavy number crunching. The client of a
> recommender needs to do very little computation in comparison, like a
> vector-matrix product. While a GPU might make this happen faster
Dot products are an example of something that gpu can't help with. The problem
is that there the same number of flops as memory operations and memory is slow.
To get acceleration you need lots of flops per memory fetch. Usually you need
at least matrix by matrix multiply with both dense. Scal
yes it makes sense .
but I am more interested to get faster computation by combining the Mahout
and GPU capabilities. I just wanted to know if people involve in Mahout
have thought about it or is it at all possible or not.for example speed up
the Map and Reduce phases by parallelise computations
Hadoop and CUDA are quite at odds -- Hadoop is all about splitting up
a problem across quite remote machines while CUDA/GPU approaches rely
on putting all computation together not only on one machine but within
one graphics card.
It doesn't make sense to combine them. Either you want to distribute
sorry but I don't agree with you. We can benefit of GPU to speed up the
hadoop MapReduce computation .look at this paper. I just found it :
http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5289201&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D5289201
On Mon, Jul 9,
to add some note:
This paper demonstrated that a version of Hadoop MapReduce when “ported” to
a small 4-node GPU cluster could outperform a regular Hadoop 62 node CPU
cluster and achieved a 508x speed-up per cluster node when performing Black
Scholes option pricing. It should be noted that Black S
I don't think this result holds in general -- they chose a very CPU
intensive problem, without much data movement. This won't work for,
say, Mahout jobs. I don't really see the point in porting Hadoop to a
GPU. If you're in a GPU you don't need most of what Hadoop does! That
is I imagine this is f
Note that on page 6 they explicitly say that if they had to actually read
their input, this wouldn't help. Since they *generate* their input inside
the GPU, they get speedup. Without that aspect, they wouldn't get any gain.
This is a wildly non-typical case and is a great example of the kind of
yes , you are right . it's not something general but I like idea.It just
proves that in some cases we can achieve higher speed.
by the way I was just wondering which one is most beneficial for machine
learning stuff.for some like matrix factorization such as
Eigendecomposition or some clustering g
Suprisingly enough, even the large scale svd codes in Mahout are nearly I/O
bound. The issue is with sparse data, you really can process data nearly
as fast as it comes in (with a few exceptional steps).
On Fri, Jul 13, 2012 at 11:10 AM, mohsen jadidi wrote:
> yes , you are right . it's not some
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