THX :-)
to Marks ghost, too.
Believe me, mapping 12000 levels/nails to a mesh
is really interesting
Next step is creation of some depth maps
for the nail board.
Matthias
- Original Message -
From: "Arjo Rozendaal" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, July 18, 2007 3:31 PM
Sub
Ths's looks really good. well done!
On 18/07/07, Arjo Rozendaal <[EMAIL PROTECTED]> wrote:
Yes, right, Robert, that was Mark's ghost speaking. Not really me. lol
Robert den Broeder wrote:
> Yup, like Mark said: very nice trick :-)
>
> Robert
>
>
>> -Oorspronkelijk bericht-
>> Van: [EMA
I think you should look for the BT examples in the software download
section on the Realsoft site.
Arjo.
Ville Tirronen wrote:
Hi!
I'm making KV-1 tank and I need best way to make steelrope on tanks
sides. They are the towing
cables that are attached on both sides of the tank. They are sam
Hi!
I'm making KV-1 tank and I need best way to make steelrope on tanks
sides. They are the towing
cables that are attached on both sides of the tank. They are same
looking as the normal hamp rope is
but in steel of course.
I remember that there was a tutorial with nurb curves, but it was m
Yes, right, Robert, that was Mark's ghost speaking. Not really me. lol
Robert den Broeder wrote:
Yup, like Mark said: very nice trick :-)
Robert
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg
Verzonden: dinsdag 17 juli 2007 2
Yup, like Mark said: very nice trick :-)
Robert
> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg
> Verzonden: dinsdag 17 juli 2007 21:59
> Aan: user-list@light.realsoft3d.com
> Onderwerp: nailboard-effect
>
> Some short anim:
>