THX :-) to Marks ghost, too.
Believe me, mapping 12000 levels/nails to a mesh is really interesting.... Next step is creation of some depth maps for the nail board. Matthias ----- Original Message ----- From: "Arjo Rozendaal" <[EMAIL PROTECTED]> To: <user-list@light.realsoft3d.com> Sent: Wednesday, July 18, 2007 3:31 PM Subject: Re: nailboard-effect > Yes, right, Robert, that was Mark's ghost speaking. Not really me. lol > > Robert den Broeder wrote: > > Yup, like Mark said: very nice trick :-) > > > > Robert > > > > > >> -----Oorspronkelijk bericht----- > >> Van: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg > >> Verzonden: dinsdag 17 juli 2007 21:59 > >> Aan: user-list@light.realsoft3d.com > >> Onderwerp: nailboard-effect > >> > >> Some short anim: > >> > >> www.the-final.com/nails.avi > >> > >> (4,5 mb XVid) > >> > >> ~12000 nails... > >> (mapped on a nurbs-mesh, > >> then simply used a point displacer) > >> > >> Mapping process time was 30minutes.... :-o > >> > >> Rendertime 24seconds per frame with > >> 4 motionblur samples :-) > >> > >> Matthias > >> > > > > > > > > > >