THX :-)

to Marks ghost, too.

Believe me, mapping 12000 levels/nails to a mesh
is really interesting....

Next step is creation of some depth maps
for the nail board.

Matthias

----- Original Message ----- 
From: "Arjo Rozendaal" <[EMAIL PROTECTED]>
To: <user-list@light.realsoft3d.com>
Sent: Wednesday, July 18, 2007 3:31 PM
Subject: Re: nailboard-effect


> Yes, right, Robert, that was Mark's ghost speaking. Not really me. lol
> 
> Robert den Broeder wrote:
> > Yup, like Mark said: very nice trick :-)
> >
> > Robert 
> >
> >   
> >> -----Oorspronkelijk bericht-----
> >> Van: [EMAIL PROTECTED] 
> >> [mailto:[EMAIL PROTECTED] Namens Matthias Kappenberg
> >> Verzonden: dinsdag 17 juli 2007 21:59
> >> Aan: user-list@light.realsoft3d.com
> >> Onderwerp: nailboard-effect
> >>
> >> Some short anim:
> >>
> >> www.the-final.com/nails.avi
> >>
> >> (4,5 mb XVid)
> >>
> >> ~12000 nails...
> >> (mapped on a nurbs-mesh,
> >> then simply used a point displacer)
> >>
> >> Mapping process time was 30minutes.... :-o
> >>
> >> Rendertime 24seconds per frame with
> >> 4 motionblur samples :-)
> >>
> >> Matthias
> >>     
> >
> >
> >
> >   
> 
> 

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