Re: fruit anim update

2010-07-21 Thread Beg-inner
Hi Neil Thx.. Its always fun to go through post from the past, and bring them to the surface again, as there are so many gems like this one by Mark and the one from Matthias.. and so on Thx again to Mark.., great work there Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner

Re: getting closer / LED Shader :-)

2010-07-21 Thread Beg-inner
Hi Matthias ok.. had been fun to see it finished.. Sorry to hear you have not much time.. I have always enjoyed your anims, prjs, fixes and help on the list..! Hopefully you will get some time later on to do other than websites.=) I dont need that prj.. but sure would be fun to have a look at i

Re: fruit anim update

2010-07-21 Thread Neil Cooke
Thanks and total fun Mark!!! Enjoyed it immensely!!! :-) Thanks too to Stefan for asking looking into the update question!! Neil Cooke From: Beg-inner To: user-list@light.realsoft3d.com Sent: Thu, 22 July, 2010 10:03:03 AM Subject: Re: fruit anim update Hi

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2010-07-21 Thread Beg-inner
casema.nl> Subject: Re: cellar update Date: Thu, 22 Jul 2010 00:08:39 +0200 MIME-Version: 1.0 Content-Type: text/plain; format=flowed; charset="iso-8859-1"; reply-type=original Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outloo

Re: fruit anim update

2010-07-21 Thread Beg-inner
Hi Mark.. Hey that was very nice to see ! Thx for letting us have a sneakpeek.. ! and yeah.. it showed that you had great fun doing those character anims... gl with upcoming anims ! Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner and User of Real3D and Realsoft3D.. Hi Ste

Re: Fryrender plugin support

2010-07-21 Thread Mark Heuymans
Nice one Arjo! An image of that quality would probably take hours for RS, requiring high raycount and low blur... Many projects of mine rely heavily on procedural VSL materials, external renderers are out of the question. My cellar is Boolean, the tiles are procedural to avoid repetition (stil

Re: getting closer / LED Shader :-)

2010-07-21 Thread Matthias Kappenberg
Hi Stefan, nope, never finished it. At all I have not enough time Now since more than one year.. Some friends came to the conclusion, that I should do more website development ;-) And the result was/is that I'm sitting everyday in front of my pc and writing websites... Mainly focussed on T

Re: cellar update

2010-07-21 Thread Mark Heuymans
Hi Fredrik, Catching up after a short absence... Wow, yes please I'll have to study the code now that you put all this work into it! My method belongs in the dinosaur age but hey, it works ;) Meanwhile I rendered a few more cellar images, I'd like to make the navigation more intuitive and add

Re: fruit anim update

2010-07-21 Thread Mark Heuymans
Hi Stefan, Yes, the editing was done by Michiel Los (Dynamisch in Beeld). This material is copyrighted but I guess I can show a sneak view http://www.athanor3d.com/3dstuff/herofruit.wmv So list, please don't spread or save it. There's still a tiny chance there will be a followup. I hope all thi

Re: getting closer / LED Shader :-)

2010-07-21 Thread Beg-inner
Hi Matthias... My exploration of list mails goes on.. and found this.. Did you finalized this anim and prj ? Would be cool to see it.. TIA Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner and User of Real3D and Realsoft3D.. Forgotten to say: Final Prj will/should include

Re: fruit anim update

2010-07-21 Thread Beg-inner
Hi Mark.. Just had a look through of some list mails..and found this one again.. Just got curious.. did you finish that anim ?, did you post it on the list and I missed it ? would be very cool to see it... TIA Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner and User of R

Re: Fryrender plugin support

2010-07-21 Thread aidan o driscoll
Hi Alasdair, That is beyond my remit - not because I do not want to - but I am not a programmer. However their are those in the RS camp who are. A gentle prod toward these people really, but then I understand it involves time and teh like, so do not have any expectation of anyone. Of course it al

Re: Fryrender plugin support

2010-07-21 Thread aidan o driscoll
Hi Alasdair, That is beyond my remit - not because I do not want to - but I am not a programmer. However their are those in the RS camp who are. A gentle prod toward these people really, but then I understand it involves time and teh like, so do not have any expectation of anyone. Of course it al

Re: Fryrender plugin support

2010-07-21 Thread Alasdair
Aidan how would one go about building a plug-in for rs3d? Alasdair - Original Message - From: "aidan o driscoll" To: Sent: Tuesday, July 20, 2010 8:12 PM Subject: Re: Fryrender plugin support Alasdair, In my earlier post I mentioned that I was using LUXRENDER at the moment with the