lol ... all I've seen on your website is poor 3D without any quality ...
so stop talking and do some quality work.
Sorry for the forum, I don't remember it ever existed.
Why would I go there? Ask questions no one will be able to answer.
If someone send me a private e-mail, I will take the time
Hi Yuriy and all,
> Of course a real working forum needed!
> But I have the impression that Boris tired maintain it alone.
> I can only take my hat off for his patience.
A big thanks for this words!
Just a few words for my giving up. I'm very sure that my website got
attacked by hired hackers a
Sorry Neil, I didn't understood your text really. But I did a little tututorial
about looping in RS. Here is the link
http://rs-forum.the-final.com/viewtopic.php?f=8&t=246 . I think your face model
looks quite clean but to be sure it would be good to see the mesh.
cheers
Boris
- Original
Hi Henry and Fredrik,
yes exactly ... nobody is upset here. I think Fredrik did understood very
well what I wanted to say. There have been already some discussions on the
betalist concerning the toolbar. It's already totally overcrowded. Such
overcrouded that you had to scroll the toolbar. If
Hi Henry,
I'd have a discussion with your teacher. For working productive and good
with your software you've to be a virtuso on the keyboard and the mouse or
use a different input advices no matter of the used software. It's like
typeing blind with 10 fingers. If you need snapping you would hav
Boris, that's some spectacular work. I'm not sure I'd seen 'Isabella'
before.
I hope you're doing well.
Chris Mungenast
Hi Chris,
many thanks! Yep I'm doing quite well. I had several operations at my back
and my right hand. The right hand is still not fully useable. At least not
for long ti
Hi Henry,
I was in search so much in an usefull sss shader. Timo did several attemps
for this shader and I tested it a lot on my models. He did some full
calculating attemps which were impossible to use on complex human models
because of calculating times. Also keep in mind that a lot of it is
Hi,
it's quite a while ago someone asked what happened. I've got the feeling
that some guys are hired to attack it. I got so many attacks on my website
that my provider took me offline for a while and that was for all my
domains.
As a result I gave it all over to Matthias. We arranged that you
Hi Mark,
your fruits are looking great! The only thing I'd like to criticize is the
green part of the pineapple. It's looking too regular. Did you also applied
there phototextures?
Very nice!
Cheers
Boris
- Original Message -
From: Mark
To: user-list@light.realsoft3d.com
Sent
Hi Mark,
your fruits are looking great! The only thing I'd like to criticize is the
green part of the pineapple. It's looking too regular. Did you also applied
there phototextures?
Very nice!
Cheers
Boris
- Original Message -
From: Mark
To: user-list@light.realsoft3d.com
Sent
Hi Andreas,
PLEASE learn to quote! It's nonsense to quote a full mail just to write
one small sentence.
http://www.netmeister.org/news/learn2quote.html
Sorry for being bossy, but that's really a bad habit. I see that again and
ageain.
please learn to behave ... for such a big mouth you c
Hi,
all thanks to Matthias :) for doing this great job of converting all the old
forum stuff to the new forum software. I already sent a mail yesterday but
it seems that it doesn't came through. No idea why this happened. I hope I'm
not banned from the mailinglist.
Matthias will manage the foru
Hi Arjo and all,
no 1st april ;) I asked the provider to get the site back to make backups of
all. I found lots of stuff which shouldn't be there which is caused by unsecure
scripts and called "php code injection". I got already again three attempted
attacks today and will delete everything tomo
Hi Jan,
yes I've got a backup of the forum. I hope that it'll be possible to export it
to any other forum software but I guess it will be. Also no pictures will be
lost. Also the contest will be running on. The actual topic is "Photorealism".
Sorry ... no panic ... but there are days >:(
First
Jason you lost Vesa's game!
I've been over ten years on this list but there has never been so much
negative energy. Garry (right with two "R") tries to destroy this list.
Unfotunately the mailinglist admin seems to be tolerating pissing and
spitting on the most gratefull artists. I was considering
Hi Timo and Jean-Sebastien,
> Isn't this exaclty what the wiki is for? Just create a page for
> thequestion (as in an empty page for the tutorial) and people will
> createthe tutorial if they feel up to it. It's centralized and
> everyone canedit it.
I agree. Iirc collecting worthfull informat
Hi Jean-Sebastian,
> I like the feel that this list is private. Even if it's just an illusion.
>
> The point is that if we knew these reply were compiled on a database (and
> accessible), we would not discuss as we did in the past.
But this list isn't private since long time. Simply check the b
> I might still have 2004's somewhere..
>
> Do you think it would make sense to drop all mails into a database and
> make them searchable?
>
> I could set up a mailclient to automatically add new list-mails to the
> db as well..
I haven't checked yet the complete mail-archive of
www.mail-archiv
Hey guy ;) Daniel,
> it wouldn't be very hard to set up a server to archive these emails
> and have a nice interface for us userlists to browse / search through
> them...
>
> or are they being stored anywhere already?
You'll find the links in the links section of the Realsoft website. Here
they
Hi Jason,
> If the rest of the list feel the same way Gary has indicated, then I will
> gladly leave the user list today as I have not intention of offending anyone
> else.
no way ... the only one who should leave this list is Gary. He is a big
shame for the RS community.
Bye
Boris
> studio wrote:
>
> http://www.killmeplease.com/
>
couldn't one do him this favour?
Hi,
> > Sound intresting with the challenge
> I am hoping so.
> >
I hope also :)
The RealGreebleZ CITY challenge is started!
You have to build a city using RealGreebleZ.
Please visit www.3ddart.org for more infos.
--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http:
Hi Neil,
> Yes, I get the 45 degree steps using RMB+Alt+Shft, however my wish was
> for a non-stepped realtime constraint on the x axis for the viewport
> camera ... is this what you can get with a macro?
>
I think there is possibility for this. You need the numerical input
somewhere in your gu
Hi Robert and Stefan,
> Stefan 'Blockbuster' Klein and I are proud to present our latest tutorial.
> It's a German - Dutch coproduction: Stefan did the modeling part, I did the
> text and images.
You can really be proud on this tutorial! I learned a lot of it! Very
nice final render of the Murcie
Stefan Klein with his image "Simple Bathroom". Congratulations for this
not so simple, great winning entry!
Jan Schmitz with his nice image "Wellness" won the second prize. Jan was
now second time in row the 2nd. Very good for a 16 years old youngster I
think!
Also many thanks to all others for the
Hi,
> noticed: You have to "log-in" to make the voting. Perhaps it's easier
> to make it also, if you are not "logged-in", but therefore I can
> imagine the voting is not exactly and truely, but perhaps more people
> will vote and making comments. -
ohooh ... that would make it possible to vote
On Tue, 2006-07-04 at 10:48 +0200, Frank BrĂ¼bach wrote:
> Dear boris, hi and good morning :-) I have done the poll voting for
> the bathroom scenes (very good ones!), the first time! :-) I have
> noticed: You have to "log-in" to make the voting. Perhaps it's easier
> to make it also, if you are not
... oh ... one thing I noticed on this list. Some long time ago it was
usual here that the great images which were submitted to the contest got
some feedback and so on. But since a while you all seem to ignor the
most active RS user work. "Active RS user work" is for me to produce
images at first a
Hi,
the voting for the bathroom contest is started. 7 very nice entries
again. I'd like to say thanks to all who took part in the past
months/years. It makes me really proud to see how many nice entries the
Realsoft Image Contest brings up.
Thanks!
Please take part at the voting to get the most p
> > So, to change the "color" of the lightcycle, I currently have to either
> > multi-select or individually select each of about 35+ objects and set
> > the color. I was wondering if there was some way to assign a tag of
> > some sort, or group the objects that make up the those that define t
Hi Matthew,
> So, to change the "color" of the lightcycle, I currently have to either
> multi-select or individually select each of about 35+ objects and set
> the color. I was wondering if there was some way to assign a tag of
> some sort, or group the objects that make up the those that defi
Hi Matthias,
> what are "Tressures"?
gnnn ... I beg your pardon. "Treasures" is meant. Reload the voting
gallery and also the picture gets corrected ;)
> y 01 , 2006; 00:00 PM. The topics are:
> >
> > acid
> > football
> > hidden beauty
> > inspired by davinci
> > orchids
> > rebel
> > tressure
Hi,
the topic voting for the contest july-september is started and will end
saturday, july 01 , 2006; 00:00 PM. The topics are:
acid
football
hidden beauty
inspired by davinci
orchids
rebel
tressures
You'll find the topic voting here:
http://3ddart.org/index.php?set_albumName=album77&name=galler
Hi Matthias,
> Where is the fish example?
you'll find it in samples/photorealistic/Fish
and there is an updated project file here:
http://www.realsoft.com/updates/benchmark/fishbm.zip
Cheers (big cup of coffee) ... too early atm for a beer ;)
--
Bye
Boris - http://www.3ddart.com -
Realsoft I
Hi Matthias,
> many thanks, you are right. Attached is my way.
> But the UV-Sets are buggy in my opinion.
> (And the snail has UV-Sets, but no longer, hehe)
You are right! After posting my mail I tried this also and it didn't
worked. I didn't tried before because I used this for dozens of uv-sets
Hi Matthias,
> > > With a question inside.
> > >
I hope I got the question right but you can use a scope-mapping on the
uv-set.
Create a customchannel ("scope_1" or whatever)
Create in Surface properties of your vsl-shader Scope=Copy(scope1)
Put the uv-set in edit mode
Select the all edges accept
Hi Timo,
> This is just a test, apparently my previous answers were a bit
> garbled. Is it fixed now and is anyone else on the list using gmail?
yes ... looks good now :) Juast ask Fredrik concerning gmail ... he even
invites the ladies from this mailinglist to gmail ;)
--
Bye
Boris - http://w
A HUGE thanks to David M. Ingebretsen who supports the Realsoft 3D Image
Contest since 1996. David raised again the Prize and it's now 100 US$!!
This was already payed for the Light and Shadow contest and will be also
the prize for the actual running contest.
Great News from the DynAtomic front. D
Hi George,
> I'm putting some fur on an object using nurbs curves. When I set the
> diameter of the curves to less than about 0.3 mm the rendered curves go
> fuzzy (they look a bit like pipe cleaners).
this is an aliasing problem. I got around it setting the nurbs to
"scanline" and not to "R
... Daniel Richter with his image "Hope".
The voting was a clear decision for this cool entry which was very true
to the topic!
Congratulations also to all others who sent their entry. I think it was
a high quality contest again. Many thanks!
PS: The topic of the running contest is "Bathroom"
--
Hi,
the final voting of the "light and shadow" is started. Many excellent
images were submitted and it'll be a tough voting ... I guess. Please
take busy part at the voting to get a fair result.
The new contest April-June is started. The topic is: Bathroom
The updates at the contest website are m
Hi,
the topic voting for the next contest is started. Here are the topics:
- bathroom
- cellphone
- deepsea
- dungeon
- insects
- old and wise
- warrior
--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -
Hi Garry,
> SDS seems like a piece of shit to me . In theory , it's brilliant of
> course , but so was RPL . SDS seems like the RPL of the modeling world .
> Once again I have to become a technical wizard be-fore I can create ...
> anything ! No ! & No ! & fuckin' NO !
I can't see what's the pr
Hi Garry,
>The Forum has a new 'facelift' . Looks good !
I did a lots of updates. Unfortunately the old themes didn't worked
anymore after this. The 'facelift' is only a default postnuke theme
template which I have to customize. This is my job for tomorrow :)
--
Bye
Boris - http://www.3dda
Hi Chris,
> Boris, you are right that these deformation tools give you more control
> than a simple magnet tool, but soft selection would a great next step IMO.
>
> Thots?
agreed :) I asked for soft selection and other advanced selection
features to implement in the selection painter a while ba
Hi Garry,
> It was a "Magnetism Tool" that you could just bring close to the
> mesh and it would automatically push/pull the mesh within it's
> radius of influence . This made modeling an absolute breeze , and
> I'm sure it's being used somewhere in some SDS or nurbs modeling
> app's somewhere .
Boris Jahn - "Zoe"
oh ... that was me. As Administrator of this contest I'm not eligible
for taking the prize 1 license of Realsoft 3D. This goes to the second
Yuriy Sherbina - "Temple of Chess". Congratulations to all who took
part! That were MANY very good entries.
H
Hi,
The final voting of the Image of the Year 2005 is started.
We got 50 entries at all!! Please take busy part at the voting that we
get a fair result! Voting is only possible for registered members.
--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -
Hi Garry,
>Now ... contrary to the confusion Boris unfolds above , the selected
> objects do not have to be set to "1" in order to be affected . They can
> be set to 1 or .5 or 1.5 or 5.1 . That's the beauty of this simple "new"
> shader ! (stay tuned for a simple tutorial demonstrating the op
Hi Arjo,
> Is there any possibility to link a lightsource to a single object?
> I mean, I have a scene with several objects and lightsources but there's one
> lightsource that should only influence a certain group of objects. The rest
> of the scene should be excluded.
there is the lightsensitivi
Yuriy Sherbina with his image "Who of you is the Monster?". Second was
Robert Stengel ("There is something in the dark") and third was Stefan
Klein ("The Quadped Abyss Monster"). It was at all a very close voting.
Many thanks to the 29 voters and a big thanks for the nice entries :)
Keep up the gr
Hi,
just a reminder. The voting will end today 08.00 pm (contest site time)
> 6 very cool entries came in for the voting. Please visit the contest
> site for taking part at the voting. The more of you take part at it the
> most fair the result will be.
--
Bye
Boris - http://www.3ddart.com -
Re
Hi,
6 very cool entries came in for the voting. Please visit the contest
site for taking part at the voting. The more of you take part at it the
most fair the result will be.
ps:
Don't forget to send your images for the "Image of the Year" Contest
--
Bye
Boris - http://www.3ddart.com -
Realsoft
is the topic of the January - March contest.
I hope the topic gives you some inspiration. Check the contest site for
details.
The contest ends saturday, march 01, 2006; 00:00
--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -
Hi K-UDA
> What does it mean?
> forrest=forest?
yes ... right! At least I did this typo consistent. :)
> scifi=science fiction?
also right!
--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -
Hi,
first of all I wish the very best for the still new year!
"Win a license of Realsoft 3D!!!
the final voting of the Image of the Year 2005 will start 1st february.
Please send all your images you have produced in the Year 2005 with
Realsoft 3D, Real 3D or Movie 3D. The Image of the Year conte
Hi Frank,
> Does anyone know how to let postprocessing take place on multiple
> processors, just like multi processor- or network rendering?
it's quite easy on the first view ;) Just set the postprocessing for
Effect/Box (View properties-Render). Each box will be rendered and
postprocessed of t
Hi Daniel,
> For the second video... wow! that's pretty impressive...
> I wonder how that was done...From what I know about morphing, the
> meshes need to have identical vertice count and structure.. Is that
> the case here too? Seems unlikely, considering the very different
> features.
Yes ... T
Hi Stefan,
> Yep those rocked that could do amazing stuff back then..
> I then instead used a feature in RS, the ShrinkWrap one... where I
> placed Analytic Spheres and so on and then Had a Mesh Sphere or such,
> that I ShrinkWrapped around the Analytics.. it worked pretty well..
> =)... (alot
Hi Neil,
> Off the topic but if you are modelling a human face is the Nurbs to
> SDS method the one you would use? The manual suggests many systems but
> usually in the text states that "this is ot the best way" what's
> the best way is the question.
I think the best and most comfortable way
Hi,
that was an exciting, busy voting till the last second.
The winner of the "inspired by StarWars" contest is Stefan Klein with
"The X-Wing fighter squadron with enemy contact".
Big congratulations to Stefan who worked the first time with Realsoft 3D
and also to all others who took part!
Have
Hi,
The final voting for the "inspired by StarWars" contest is started.
The Voting will close wendsday, October 05, 2005; 8:00 PM (contest site
time).
Please take busy part at the voting to get a fair result.
Thanks to all contestants for the cool pictures! You've done a great
job!
--
Bye
Boris
Hi Brandon and Daniel,
> Ps: I wonder if a lawnmover would qualify as a 4legged garden
> monster,
indeed :) ... my dogs are running away like hell if they see me with the
lawnmower. All is a question of the PoV ;)
Also maybe an Iguana sunbathing in a garden might be considered as
quadped monster
Hi K-UDA,
> >What does the Quadped mean?
> >I could not translate this word.
>
> it means an animal with four legs. You can find the word as
> 'quadruped' in the dictionary.
yes ... that's what is meant. A monster which walks on four legs like a
helldog or a dragon.
I'm sorry that this wasn't c
Hi,
the october-december contest is started. The topic is Quadped Monsters.
Check the contest page for details.
Great News! David M. Ingebretsen has upped his prize for the contest to
75 US$. Many thanks!
The voting for the StarWars Contest will start this weekend.
--
Bye
Boris - http://www.3d
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