Re: Snapping

2009-08-05 Thread aidan o driscoll
Hey Henry, Re starting a new message / thread at the Userlist just make sure your FROM email address is the one you used to join the list in the first place. This might / might not be the issue, just was in my brain when you mentioned your problem. To ask questions live, another alternative is the

Re: Snapping

2009-08-05 Thread Mengilbar
Original-Nachricht > Datum: Wed, 5 Aug 2009 09:36:11 -0400 > Von: Henry Tjernlund > An: user-list@light.realsoft3d.com > Betreff: Re: Snapping > I can't seem to begin new threads, so I will have to ask some new > questions in old threads. I can´t tel

Re: Snapping

2009-08-05 Thread Henry Tjernlund
I can't seem to begin new threads, so I will have to ask some new questions in old threads. Here is one. I would like to view different channels (like "Reflection") in the viewport. Can this be done? I have tried several ways but I can't seem to get anything but the standard render. -- -- Henry

Re: Snapping

2009-08-03 Thread Mark
Thanks. This time it worked, but I swear that I tried all kinds of finger dance combinations, including the one you described here and the results always seemed to have some offset distance to them. I have also noticed that RS sometimes starts behaving oddly and it needs to be closed and start

Re: Snapping

2009-08-02 Thread Henry Tjernlund
ficient and productive work > flow. For learning, navigating menues and toolbars could be easier > than to memorise stuff, but not necessarily - having to switch between > different toolbars for performing simple tasks such as snapping to a > point sounds very much annoying to me. > >

Re: Snapping

2009-08-01 Thread Boris Jahn
Message - From: To: Sent: Saturday, August 01, 2009 6:53 PM Subject: Re: Snapping Hi. I don't think anyone was upset. ;-) I am guessing, but I think that the point Boris was making was that when using a software regularly, after learning to use it, the keyboard short cuts are essential f

Re: Snapping

2009-08-01 Thread Jean-Sebastien Perron
Henry Tjernlund wrote: Now whenever I try out a program, I aw well aware of how the interface helps or hinders its use. The makers of RS might be brilliant at figuring out the mathematics of making the program do something. But the interface is not quite up to than same standard. And in the marke

Re: Snapping

2009-08-01 Thread fre...@gmail.com
lbars could be easier than to memorise stuff, but not necessarily - having to switch between different toolbars for performing simple tasks such as snapping to a point sounds very much annoying to me. Returning to the original topic, what is it exactly that you are trying to do? To move a curve so tha

Re: Snapping

2009-07-31 Thread Henry Tjernlund
i'm sorry if I upset people with my criticism of RS. I don't mean to be harsh. But when I spend half an hour trying to get things to snap, and can't, its frustrating. The other teacher I mentioned was not (my) teacher, but a fellow teacher. He taught full time for his whole career. (He's retired n

Re: Snapping

2009-07-31 Thread Boris Jahn
Hi Henry, I'd have a discussion with your teacher. For working productive and good with your software you've to be a virtuso on the keyboard and the mouse or use a different input advices no matter of the used software. It's like typeing blind with 10 fingers. If you need sna

Re: Snapping

2009-07-31 Thread Jean-Sebastien Perron
"Shade" a very expensive 3D software I once loved, use an unusual technique for point snapping to other point from other object. Simply select the desination point and press the "Memory" button then select the point to be moved to that location then press "Appl

Re: Snapping

2009-07-31 Thread Henry Tjernlund
Just got back to RS after a couple weeks away. Still having problems with snapping. I was going through one manual and using the pen tool to make a sweep surface with curves. (One profile, on path, I guess.) I decided after making the surface that i wanted to snap the two curves together at their

RE: Snapping

2009-07-10 Thread Arjo Rozendaal
m Onderwerp: Re: Snapping I'm not talking about Maxon's (Cinema 4D) tech support. I'm sure that its great. I'm talking about their corporate attitude toward students, faculty, and hobbyist. Years ago Maxon (like RealSoft won) used to be agressive about getting their software i

Re: Snapping

2009-07-10 Thread Jean-Sebastien Perron
Some images are interesting on your gallery. My favorite is "paths". "Depression" could be better if the red was not saturated. And I personally hate all images that are in 4/3 ratio, 4/3 vertical is ok. I have never seen it myself but heard that there is a RS tutorial on animating a moving anus

Re: Snapping

2009-07-10 Thread Henry Tjernlund
That IS quite an extensive list. Too bad these companies don't keep to their words, or are nicer to their user base. And glad that companies like RealSoft seem to do better at that. I am also glad to see that this list is not as harsh as others I have encountered where if you make the slightest di

Re: Snapping

2009-07-10 Thread Jean-Sebastien Perron
I had so many problems with software company in the past 10 years  : ElectricImage -Being gang raped on the forum by other users -A company that does not implement basic functions into it's own software not to bother it's plug-ins maker friends. -A SDK that only work on a mac (no mention whats

Re: Snapping

2009-07-10 Thread Henry Tjernlund
> Van: owner-l...@light.realsoft3d.com > [mailto:owner-l...@light.realsoft3d.com] Namens Henry Tjernlund > Verzonden: donderdag 9 juli 2009 23:56 > Aan: user-list@light.realsoft3d.com > Onderwerp: Re: Snapping > > Thanks. I hope that I can keep track of all that. I have used other &

RE: Snapping

2009-07-10 Thread Arjo Rozendaal
Henry Tjernlund Verzonden: donderdag 9 juli 2009 23:56 Aan: user-list@light.realsoft3d.com Onderwerp: Re: Snapping Thanks. I hope that I can keep track of all that. I have used other software. The ones I like is where the interface is easy and consistent. For me, the interface can really make a bi

Re: Snapping

2009-07-09 Thread Jouni Hätinen
Hi! Thumbs up and keep trying! After some 5 years with Realsoft I couldn't use any other 3D software anymore. The object/material hierarchy is probably the best invention since sliced bread (I'm not sure if other 3D programs use the same kind of interface). -Jouni 2009/7/10 Henry Tjernlund :

Re: Snapping

2009-07-09 Thread Henry Tjernlund
I really like Cinema 4D. Back about 5 years ago I was teaching at a community college (part-time) and was looking for a better program to suggest to the school to teach. (They were using Bryce at that time.) I tried several try-out programs and tried to see what I could do purely by intuition witho

Re: Snapping

2009-07-09 Thread Jean-Sebastien Perron
Henry Tjernlund wrote: Thanks. I hope that I can keep track of all that. I have used other software. The ones I like is where the interface is easy and consistent. For me, the interface can really make a big difference in how well I use the program. So far my favorite is Cinema 4D, though my vers

Re: Snapping

2009-07-09 Thread Henry Tjernlund
Thanks. I hope that I can keep track of all that. I have used other software. The ones I like is where the interface is easy and consistent. For me, the interface can really make a big difference in how well I use the program. So far my favorite is Cinema 4D, though my version is an older one (R8)

Re: Snapping

2009-07-09 Thread Beg-inner
Hi Henry and welcome to RS I am not sure... but I think someone made a PDF version.. maybe someone else can confirm or deny this.. Some additional to what Arjo already said about snapping in RS.. You can also hold down '4 key' (Lasso) then draw around the needed point(s) (This and dr

Re: Snapping

2009-07-09 Thread Henry Tjernlund
Thanks everyone. And thanks for clearifying the snapping issue. I didn't understand I had to drag a box around the target points. I guess when the first item tracked the cursor I expected it to snap to where I dragged it like so many other graphics programs do. Henry On 7/9/09, Arjo Roze

RE: Snapping

2009-07-08 Thread Arjo Rozendaal
Hi Henry, Snapping is quite easy. Let's say you've got two cubes and you want to create a third between them. -Activate cube -Drag a box around a corner of the first cube (in a parallel view like top, front or side). -Adjust height with scroll wheel. -Drag a box around a corner of

RE: Snapping

2009-07-08 Thread Andrew Berge
@light.realsoft3d.com Subject: Snapping First time poster here (so I hope I am doing this correctly, most forums seem to have a web interface) and first time RS3D user (got the free offer of RS 5 in 3D World magazine. I am going through the HTML manual (I wish there was a PDF version) and trying to get

Re: Snapping

2009-07-08 Thread Jean-Sebastien Perron
snapping to work. I can select the corner of a rectangle object okay, but it doesn't seem to snap to any other object (like another rectangle) in any way. Also, the materials in the one panel seem to disappear often. Also looking for more instructional tutorials. Seems the user support for RS

Snapping

2009-07-08 Thread Henry Tjernlund
First time poster here (so I hope I am doing this correctly, most forums seem to have a web interface) and first time RS3D user (got the free offer of RS 5 in 3D World magazine. I am going through the HTML manual (I wish there was a PDF version) and trying to get the snapping to work. I can