Hard to detect. I can see this error only at the very first postback,
not afterwards.
I just wonder if anybody succeeded in having a4j together with Trinidad
1.02 in the same application.
I can kick a4j/richfaces out of the game as soon as I can replace
dropdown menus (e.g. context-menus)
Hi, one more issue after upgrading from 1.01 to 1.02. During the very
first postback of a page containing a tr:tree, I saw the log message twice:
SEVERE: No RenderingContext has been created.
After some searches I noticed that this error occurred to someone else
while using Tiles - but I
We could really use a stack trace to help narrow this down;any chance you
could put a Thread.dumpStack() at this
logged method?
This presumably means that A4J is failing to invoke
the Trinidad ViewHandler while rendering.
-- Adam
On 9/12/07, Renzo Tomaselli [EMAIL PROTECTED] wrote:
Hi, one
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