It’s used internally by the crux framework. The bead is added once at the app
level but will affect any element added to dom.
I think this should work:
JSStageEvents
el = new UIComponent;
el.addEverntListener(‘addedToStage’, myHandler);
addElement(el);
Thank you!
AnimationUtil is a great fit.
JSStageEvents: I am not clear how to use this outside of a bead context,
about which I know nothing and is beyond the scope of my initial (emergency)
port of the app. I can't see how the google event code ties in with the
lifecycle of the (virtual) stage