RE: [T5] tutorial question

2007-09-20 Thread Kolesnikov, Alexander GNI
). Cheers, Alexander -Original Message- From: Robert A. Decker [mailto:[EMAIL PROTECTED] Sent: 20 September 2007 04:08 To: users@tapestry.apache.org Subject: [T5] tutorial question I'm teaching myself Tapestry by jumping right into version 5. I'm a pretty experienced developer and so

[T5] tutorial question

2007-09-20 Thread Robert A. Decker
I'm teaching myself Tapestry by jumping right into version 5. I'm a pretty experienced developer and so I'm not ready to give up and go back to version 4, but I am having what is probably a very basic problem... I'm trying to do the Tapestry 5 tutorial and I'm on the section where we

Re: [T5] tutorial question

2007-09-20 Thread SergeEby
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[T5] Tutorial question

2007-09-19 Thread Robert A. Decker
I'm teaching myself Tapestry by jumping right into version 5. I'm a pretty experienced developer and so I'm not ready to give up and go back to version 4, but I am having what is probably a very basic problem... I'm trying to do the Tapestry 5 tutorial and I'm on the section where we

Re: [T5] Tutorial question

2007-09-19 Thread Robert A. Decker
Thank you! That was it - declaring it private fixed it: private GameOver _gameOver; I now just inject the page but don't persist it. I'll have to try to read up on what you mean by 'enhance private variables'... R On Sep 19, 2007, at 8:20 PM, Robert Zeigler wrote: Background: I've never

Re: [T5] Tutorial question

2007-09-19 Thread Nick Westgate
See Instance variables must be private: http://tapestry.apache.org/tapestry5/tapestry-core/guide/component-classes.html Cheers, Nick. Robert A. Decker wrote: Thank you! That was it - declaring it private fixed it: private GameOver _gameOver; I now just inject the page but don't persist it.

T5: Tutorial question.

2007-07-29 Thread Alex Shneyderman
Hi, all! I am trying out tapestry and was going through the tutorial and noticed that in the section about Guess.java the following: Object onActionFromLink(int guess) { _count++; if (guess == _target) { _gameOver.setup(_count); return _gameOver; } if (guess

Re: T5: Tutorial question.

2007-07-29 Thread SergeEby
Do a search in the mailing list. This question was answered a while ago. /Serge Alex Shneyderman wrote: Hi, all! I am trying out tapestry and was going through the tutorial and noticed that in the section about Guess.java the following: Object onActionFromLink(int guess) {