).
Cheers,
Alexander
-Original Message-
From: Robert A. Decker [mailto:[EMAIL PROTECTED]
Sent: 20 September 2007 04:08
To: users@tapestry.apache.org
Subject: [T5] tutorial question
I'm teaching myself Tapestry by jumping right into version 5. I'm a
pretty experienced developer and so
I'm teaching myself Tapestry by jumping right into version 5. I'm a
pretty experienced developer and so I'm not ready to give up and go
back to version 4, but I am having what is probably a very basic
problem...
I'm trying to do the Tapestry 5 tutorial and I'm on the section where
we
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I'm teaching myself Tapestry by jumping right into version 5. I'm a
pretty experienced developer and so I'm not ready to give up and go
back to version 4, but I am having what is probably a very basic
problem...
I'm trying to do the Tapestry 5 tutorial and I'm on the section where
we
Thank you! That was it - declaring it private fixed it:
private GameOver _gameOver;
I now just inject the page but don't persist it.
I'll have to try to read up on what you mean by 'enhance private
variables'...
R
On Sep 19, 2007, at 8:20 PM, Robert Zeigler wrote:
Background: I've never
See Instance variables must be private:
http://tapestry.apache.org/tapestry5/tapestry-core/guide/component-classes.html
Cheers,
Nick.
Robert A. Decker wrote:
Thank you! That was it - declaring it private fixed it:
private GameOver _gameOver;
I now just inject the page but don't persist it.
Hi, all!
I am trying out tapestry and was going through the tutorial and
noticed that in the section about Guess.java the following:
Object onActionFromLink(int guess)
{
_count++;
if (guess == _target)
{
_gameOver.setup(_count);
return _gameOver;
}
if (guess
Do a search in the mailing list. This question was answered a while ago.
/Serge
Alex Shneyderman wrote:
Hi, all!
I am trying out tapestry and was going through the tutorial and
noticed that in the section about Guess.java the following:
Object onActionFromLink(int guess)
{