Re: tapestry prop / ognl?

2006-12-18 Thread DJ Gredler
Hi Karthik - I would use prop wherever possible, and at least consider writing new methods in Java for the places that you can't currently use it. Not only does that increase the amount of code that you can unit test, but you'll see definite speed improvements. Changing BeanForm to use prop

Re: tapestry prop / ognl?

2006-12-18 Thread karthik G
Great! thank you all. We will also adopt a similar approach thanks Karthik On 12/18/06, DJ Gredler [EMAIL PROTECTED] wrote: Hi Karthik - I would use prop wherever possible, and at least consider writing new methods in Java for the places that you can't currently use it. Not only does that

Re: Re: tapestry prop / ognl?

2006-12-16 Thread Sam Gendler
use prip where you can for its speed and ognl where you can't. --sam On 12/15/06, Barry Books [EMAIL PROTECTED] wrote: I don't know about the norm but prop does not have all the functionality of ognl. It's probably faster at what it can do. So if you need speed or believe in optimizing early

tapestry prop / ognl?

2006-12-15 Thread karthik G
Should i be using tapestry prop in place of ognl? Is this norm when developing with tapestry? http://howardlewisship.com/tapestry-javaforge/tapestry-prop/ Please do let me know as we are at a very early in the project and would like to adopt the best option. thanks, Karthik

Re: tapestry prop / ognl?

2006-12-15 Thread Barry Books
I don't know about the norm but prop does not have all the functionality of ognl. It's probably faster at what it can do. So if you need speed or believe in optimizing early then you'll need both. Or You can use prop for everthing, but you'll need to write to write java methods to handle the