I discovered there's at least one more thing that CompileUnbound does with
the current context. There's a call to isolate->debug()->OnAfterCompile()
in Compiler::GetFunctionFromEval, which sends the Debugger.scriptParsed
event--if the current context is being debugged. If the current context is
Hi,
I fixed the problem by reordering the link libraries list. I used the
following as the source for external libs (android.mk)
LOCAL_STATIC_LIBRARIES := v8_base v8_libplatform v8_libbase v8_libsampler
v8_snapshot
hope that helps.
- i
El domingo, 29 de enero de 2017, 17:25:35 (UTC+1), Dzun
Hello,
I had some issues while integrating v8 with the project I'm working on, so
I have some questions and (maybe) a suggestion, and I'd like to hear what
you think about that.
I was experiencing some cryptic std::bad_alloc errors. While investigating
them, I realized that v8, by default, use