Re: [patch] windows font antialiasing styles

2013-03-17 Fir de Conversatie Ondrej Balaz
Hi mattn, thanks for review. Good point, I'm going to use #ifdef CLEARTYPE_QUALITY instead of WINVER. Regarding the feature-list - you mean to add has('has_cleartype') only for cleartype feature so the users are able to detect cleartype ability of their build and use same .vimrc on machines

Re: . fails to repeat the last executed operator with :normal v

2013-03-17 Fir de Conversatie glts
On Saturday, March 16, 2013 6:37:18 AM UTC+1, Kana Natsuno wrote: Don't you have any idea about this problem? On Saturday, March 16, 2013 12:06:50 PM UTC+1, glts wrote: Here are the contents of the redo buffer when ... The repeat.vim plugin was created to solve this problem but it doesn't work

Re: . fails to repeat the last executed operator with :normal v

2013-03-17 Fir de Conversatie Kana Natsuno
On Sun, Mar 17, 2013 at 8:03 PM, glts wrote: The repeat.vim plugin was created to solve this problem but it doesn't work for omaps neither. I don't know if you saw it but there is some discussion here: https://github.com/tpope/vim-repeat/issues/8 I already saw the discussion, because several

[Feature Request] Support for semantic highlighting.

2013-03-17 Fir de Conversatie Tianjiao Yin
Hello all, Have plans to do a semantic highlighting support? For example, look at this cpp source code: #define SQR(i) ((i)*(i)) int sqr(int i) { return i * i; } int main() { { class sqr{}; sqr foo = sqr(); } int (*bar)(int) = sqr;

Re: Patch 7.3.864

2013-03-17 Fir de Conversatie Roland Eggner
On 2013-03-16 Saturday at 21:35 +0100 Bram Moolenaar wrote: Patch 7.3.864 (after 7.3.862) Problem:Can't build without the mouse feature. Solution: Add an #ifdef. (Ike Devolder) Files:src/misc1.c This is great, thanks. Now vim builds with _all_ mouse-related features

Re: Patch 7.3.864

2013-03-17 Fir de Conversatie Ike Devolder
Op zondag 17 maart 2013 19:09:36 schreef Roland Eggner: On 2013-03-16 Saturday at 21:35 +0100 Bram Moolenaar wrote: Patch 7.3.864 (after 7.3.862) Problem:Can't build without the mouse feature. Solution: Add an #ifdef. (Ike Devolder) Files: src/misc1.c This is great,

Complete function refresh:always bug

2013-03-17 Fir de Conversatie Tyler Wade
The refresh:always option for user complete functions seems to be bugged. Based on the description in the help file I expected the competion function called every time a character was added to the leader. Instead, the popup menu disappears and a -- User defined completion (^U^N^P) Back at