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On Tue, 3 Jan 2006, Jonathan Jones wrote:
Okay, I'd love to work on that... I'm just not sure where to start. Is
there a native VOS format? Or are we having VOS resource files in XML
that specify other file formats for the various aspects of a VOS o
Okay, I'd love to work on that... I'm just not sure where to start. Is
there a native VOS format? Or are we having VOS resource files in XML
that specify other file formats for the various aspects of a VOS object?
I know that WorldBuilder have an open-source spinoff project that have a
pretty dece
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On Sun, 1 Jan 2006, Jonathan Jones wrote:
I think it would be a great idea to, on the Wiki, create a list of the
things that need to be done before we're completely content-ready.
Yea. Well, I think the point you've put your finger on is we need
I think it would be a great idea to, on the Wiki, create a list of the
things that need to be done before we're completely content-ready.
To start you off:
- Support for skeleton-based animation
- Complete import/export support to and from blender, for both worlds
and avatars.
- Physics.
What