[Warzone-dev] (patch) immediate message display to console

2006-04-19 Thread Angus Lees
This patch sends the text from "immediate messages" to the onscreen console.  They only show up for ~3seconds, which is too short for most cases, but the code was easy and its better than the current case (you don't see them at all). Should be removed when we have a better solution for video seque

[Warzone-dev] (patch) rotating research items

2006-04-19 Thread Angus Lees
I found the research items rotated too quickly, so this simple patch slows them down a bit.  The original code was 5 degrees every redraw (ie: it changed with CPU speed), this version does a full rotation every 2 seconds.-- - Gus research-rotate.patch Description: Binary data ___

[Warzone-dev] rpl2avi converter

2006-04-19 Thread Angus Lees
So I figured the best way forward with FMV sequences was to keep the released content, but avoid the unreleased "codec130" video codec.  Once we aren't keeping the original files, we may as well dump RPL and use a better known format.  As a step in that direction, here's a tool that will use the bi