Am Dienstag, 2. Januar 2007 08:12 schrieb Daemon Xavier:
anyone wanna give me a hint on how to install bc i cant seem to find the
right keyword...
By the way, I'm using Gentoo 64
keyword = Gentoo-keyword?
I think many people tried and they were not able to get Warzone to compile on
a 64bit
I am _very_ sorry if you misunderstood that!
Actually I meant that Watermelon should check more thoroughly if the
changes
he makes don't break anything.
I know and understand that you can't check every weapon.
But Watermelon could have checked the weapons he modified. And if he did
it,
this all
Am Dienstag, 2. Januar 2007 13:18 schrieb The Watermelon:
I am _very_ sorry if you misunderstood that!
Actually I meant that Watermelon should check more thoroughly if the
changes
he makes don't break anything.
I know and understand that you can't check every weapon.
But Watermelon
- Original Message -
From: Roman [EMAIL PROTECTED]
To: warzone-commits@gna.org
Sent: Tuesday, January 02, 2007 9:12 PM
Subject: [Warzone-commits] r592 - in /trunk: lib/script/chat_parser.y
lib/script/parse.h lib/script/script_lexer.l lib/script/script_parser.y
src/scriptfuncs.c
Christian Vest Hansen schreef:
2007/1/1, Giel van Schijndel [EMAIL PROTECTED]:
Per Inge Mathisen schreef:
On 1/1/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
A huge difference I'm noticing is that now my FPS actually comes above
25 on my laptop. Before using your patch I'd only have an FPS
Per Inge Mathisen schreef:
On 1/1/07, Dennis Schridde [EMAIL PROTECTED] wrote:
Although alGenSources() expects an ALuint. I think both this and
similar OpenGL code that uses -1 for invalid value is just plain wrong
- ~0 or -1 should be a perfectly valid value for both OpenGL textures
and
Am Dienstag, 2. Januar 2007 21:53 schrieb Giel van Schijndel:
Per Inge Mathisen schreef:
On 1/1/07, Dennis Schridde [EMAIL PROTECTED] wrote:
Although alGenSources() expects an ALuint. I think both this and
similar OpenGL code that uses -1 for invalid value is just plain wrong
- ~0 or -1
On 1/2/07, Dennis Schridde [EMAIL PROTECTED] wrote:
So as a solution you basically mean we should have two variables? One to
contain the value and another of say type BOOL (that is compiler
initialized to FALSE) which indicates whether the former is already
initialized and thus usable.
Per Inge Mathisen schreef:
On 1/2/07, Dennis Schridde [EMAIL PROTECTED] wrote:
So as a solution you basically mean we should have two variables?
One to
contain the value and another of say type BOOL (that is compiler
initialized to FALSE) which indicates whether the former is already
Dennis Schridde schreef:
@Dennis: if I'm still being to fuzzy about this subject just say so or
ask a specific question
My problem is: What is your problem? ;)
Really, I didn't get what the problem is...
That AL_INVALID is passed to some al* functions?
Shouldn't that be valid?
I mean
OK! so fasr success! i played a quik skirmish and everything looks great!!
I just used wine as a normal user:
wine warzone2100.exe -openg;
and VOILA!
On 1/2/07, Daemon Xavier [EMAIL PROTECTED] wrote:
anyone wanna give me a hint on how to install bc i cant seem to find the
right keyword...
By
Giel van Schijndel schreef:
Dennis Schridde schreef:
@Dennis: if I'm still being to fuzzy about this subject just say so or
ask a specific question
My problem is: What is your problem? ;)
Really, I didn't get what the problem is...
That AL_INVALID is passed to some al*
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