[Warzone-dev] Help needed: Fix missing transport in CAM_2A and CAM_3A

2007-02-05 Thread Dennis Schridde
A while ago a bug has been reported that the transport in Campaign 2 Mission 1 and Campaign 3 Mission 1 is missing. (http://wz2100.net/forum/index.php?topic=308.0) I found the cause for this: r331: Possible fix for bug #5188 (Wrong tileset) The problem with that change is that, if I revert it,

Re: [Warzone-dev] Help needed: Fix missing transport in CAM_2A and CAM_3A

2007-02-05 Thread Dennis Schridde
Am Montag, 5. Februar 2007 schrieb Dennis Schridde: > A while ago a bug has been reported that the transport in Campaign 2 > Mission 1 and Campaign 3 Mission 1 is missing. > (http://wz2100.net/forum/index.php?topic=308.0) > > I found the cause for this: > > r331: Possible fix for bug #5188 (Wrong t

Re: [Warzone-dev] Help needed: Fix missing transport in CAM_2A and CAM_3A

2007-02-05 Thread Dennis Schridde
Am Montag, 5. Februar 2007 schrieb Dennis Schridde: > A while ago a bug has been reported that the transport in Campaign 2 > Mission 1 and Campaign 3 Mission 1 is missing. > (http://wz2100.net/forum/index.php?topic=308.0) > > I found the cause for this: > > r331: Possible fix for bug #5188 (Wrong t

Re: [Warzone-dev] Help needed: Fix missing transport in CAM_2A and CAM_3A

2007-02-05 Thread Dennis Schridde
Problem was not with the wrf files as I initially thought. The problem was that after reloading the textures, they were not uploaded to the graphics card, causing GL to draw with the old textures. Problem fixed in r708/r709. pgpDUuFSO3vkM.pgp Description: PGP signature

[Warzone-dev] Crash when loading level

2007-02-05 Thread Ari Johnson
As soon as I click Continue Game after the away mission when you first encounter the orange enemies, there is a crash with the following output: error: pie_ReloadTexPage failed error: Assert in Warzone: data.c:916 : bufferTexPageLoad (id =0), last script event: 'nextLevEvnt' data.c:91

Re: [Warzone-dev] Crash when loading level

2007-02-05 Thread Dennis Schridde
Am Montag, 5. Februar 2007 schrieb Ari Johnson: > As soon as I click Continue Game after the away mission when you first > encounter the orange enemies, there is a crash with the following > output: > > error: pie_ReloadTexPage failed > error: Assert in Warzone: data.c:916 : bufferTexPage

Re: [Warzone-dev] Crash when loading level

2007-02-05 Thread Ari Johnson
On 2/5/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: Am Montag, 5. Februar 2007 schrieb Ari Johnson: > As soon as I click Continue Game after the away mission when you first > encounter the orange enemies, there is a crash with the following > output: > > error: pie_ReloadTexPage failed > e

Re: [Warzone-dev] Crash when loading level

2007-02-05 Thread Dennis Schridde
Am Montag, 5. Februar 2007 schrieb Ari Johnson: > On 2/5/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > Am Montag, 5. Februar 2007 schrieb Ari Johnson: > > > As soon as I click Continue Game after the away mission when you first > > > encounter the orange enemies, there is a crash with the foll

Re: [Warzone-dev] Crash when loading level

2007-02-05 Thread Ari Johnson
On 2/5/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: Am Montag, 5. Februar 2007 schrieb Ari Johnson: > On 2/5/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > Am Montag, 5. Februar 2007 schrieb Ari Johnson: > > > As soon as I click Continue Game after the away mission when you first > > > enco

[Warzone-dev] scriptlang.rtf outdated

2007-02-05 Thread The Watermelon
I was adding some script functions to add the ability to enable/disable design window and techshare in mp,then I suddenly noticed that some of the script functions are undocumented in scriptlang.rtf. the following lines in bold should be inserted to scriptlang.rtf between 'skFireLassat' and *'SCR

Re: [Warzone-dev] scriptlang.rtf outdated

2007-02-05 Thread Troman
New scripting functionality will be documented and supported with the release of the updated scripting engine (I'm not sure when it will be though). Until then there are still things to be polished/removed/modified. There might be functions that don't rely on any new functionality and can alrea

Re: [Warzone-dev] Current problems

2007-02-05 Thread Ari Johnson
On 1/29/07, Ari Johnson <[EMAIL PROTECTED]> wrote: > 7. The following error occurs when loading a saved game, at least in > campaign mode: > error: eventSetContextVar: Variable type mismatch (1/0) > error: Assert in Warzone: event.c:779 : eventSetContextVar > (FALSE), last script event: