[Warzone-dev] [bug #11311] Loading a saved one-player-skirmish-game causes crash

2008-03-17 Thread Markus
URL: Summary: Loading a saved one-player-skirmish-game causes crash Project: Warzone Resurrection Project Submitted by: omikronman Submitted on: Dienstag 18.03.2008 um 01:01 Category: None

[Warzone-dev] [bug #11306] Zoom speed is directly related to gamespeed

2008-03-17 Thread Giel van Schijndel
URL: Summary: Zoom speed is directly related to gamespeed Project: Warzone Resurrection Project Submitted by: muggenhor Submitted on: Monday 03/17/2008 at 23:28 Category: None

[Warzone-dev] [bug #11308] Climbing vehicles stay "rotated upwards" when finished climbing at low game speeds

2008-03-17 Thread Giel van Schijndel
URL: Summary: Climbing vehicles stay "rotated upwards" when finished climbing at low game speeds Project: Warzone Resurrection Project Submitted by: muggenhor Submitted on: Monday 03/17/2008 at 23:32

Re: [Warzone-dev] rpl2avi converter

2008-03-17 Thread Angus Lees
On Thu, Jan 10, 2008 at 5:45 PM, Giel van Schijndel <[EMAIL PROTECTED]> wrote: > At Wed, 19 Apr 2006 16:05:46 +0100 Angus Lees wrote: > > So I figured the best way forward with FMV sequences was to keep the > > released content, but avoid the unreleased "codec130" video codec. Once > > we aren't

Re: [Warzone-dev] [Warzone-commits] r4121 - /trunk/src/keybind.c

2008-03-17 Thread Giel van Schijndel
Per Inge Mathisen schreef: > On Mon, Mar 17, 2008 at 8:12 PM, Roman <[EMAIL PROTECTED]> wrote: >> What do you mean with 'automatically', does gettext get launched >> during compilations or something? I was wondering how to generate >> the .po templates. > > Oh, I was thinking about the autoconf

[Warzone-dev] [bug #11303] No letters

2008-03-17 Thread Karol Trzcionka
URL: Summary: No letters Project: Warzone Resurrection Project Submitted by: karlik Submitted on: Monday 03/17/2008 at 21:31 Category: Engine: GUI Severity: 4 - Important

Re: [Warzone-dev] [Warzone-commits] r4121 - /trunk/src/keybind.c

2008-03-17 Thread Per Inge Mathisen
On Mon, Mar 17, 2008 at 8:12 PM, Roman <[EMAIL PROTECTED]> wrote: > What do you mean with 'automatically', does gettext get launched > during compilations or something? I was wondering how to generate > the .po templates. Oh, I was thinking about the autoconf build system, where it happens auto

[Warzone-dev] [bug #11302] After 1 hour playing several things stop working

2008-03-17 Thread Markus
URL: Summary: After 1 hour playing several things stop working Project: Warzone Resurrection Project Submitted by: omikronman Submitted on: Montag 17.03.2008 um 19:39 Category: Engine: Netplay

Re: [Warzone-dev] [Warzone-commits] r4121 - /trunk/src/keybind.c

2008-03-17 Thread Dennis Schridde
Am Montag, 17. März 2008 20:12:50 schrieb Roman: > On Monday, March 17, 2008, 8:04:26 PM, Per Inge Mathisen wrote: > > On Mon, Mar 17, 2008 at 7:48 PM, Roman <[EMAIL PROTECTED]> wrote: > >> NOTE: someone more familiar with gettext might want to add those and > >> the ones from kf_ToggleRadarTerrai

Re: [Warzone-dev] [Warzone-commits] r4121 - /trunk/src/keybind.c

2008-03-17 Thread Roman
On Monday, March 17, 2008, 8:04:26 PM, Per Inge Mathisen wrote: > On Mon, Mar 17, 2008 at 7:48 PM, Roman <[EMAIL PROTECTED]> wrote: >> NOTE: someone more familiar with gettext might want to add those and the >> ones from kf_ToggleRadarTerrain() to the .po files. > Done. > All you need to do is

Re: [Warzone-dev] [Warzone-commits] r4121 - /trunk/src/keybind.c

2008-03-17 Thread Per Inge Mathisen
On Mon, Mar 17, 2008 at 7:48 PM, Roman <[EMAIL PROTECTED]> wrote: > NOTE: someone more familiar with gettext might want to add those and the > ones from kf_ToggleRadarTerrain() to the .po files. Done. All you need to do is to add _() around a string, like this: printf( "Untranslated

[Warzone-dev] [patch #1013] More vivid radar colors

2008-03-17 Thread Roman
URL: Summary: More vivid radar colors Project: Warzone Resurrection Project Submitted by: troman Submitted on: Monday 17/03/08 at 17:48 Category: Fix Priority: 5 - Normal

[Warzone-dev] [bug #11298] Assert in droid.c:4835

2008-03-17 Thread Dale Gill
URL: Summary: Assert in droid.c:4835 Project: Warzone Resurrection Project Submitted by: verminus Submitted on: Monday 17/03/08 at 17:11 Category: None Severity: 3 - Normal

[Warzone-dev] [bug #11293] Building Limits have no effect

2008-03-17 Thread Chris
URL: Summary: Building Limits have no effect Project: Warzone Resurrection Project Submitted by: falcon888 Submitted on: Monday 03/17/2008 at 12:24 Category: Build system Sever