#170: Game Options - Language Selection
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Reporter: anonymous |Type: defect
Status: new|Priority: minor
Milestone: 2.1| Component: other
Version: 2.1_
Am Sonntag, 30. November 2008 21:01:44 schrieb Gerard Krol:
> Hi all,
>
> We are using a lot of branches lately, and it would be nice to be able
> to use the new merge tracking features which are available in svn 1.5.
> As far as I know upgrading would not have any disadvantages (after
> rebuilding
Hi all,
We are using a lot of branches lately, and it would be nice to be able
to use the new merge tracking features which are available in svn 1.5.
As far as I know upgrading would not have any disadvantages (after
rebuilding the index). See
http://subversion.tigris.org/svn_1.5_releasenotes.
Am Sonntag, 30. November 2008 13:46:15 schrieb Kreuvf:
> Gerard Krol wrote:
> > Perhaps we should integrate the tiny mods in the game (and make them
> > inter-operate well), and then only allow one external mod active at a
> > time.
>
> I do not think that we should do this for several reasons:
> 1
Gerard Krol wrote:
> Perhaps we should integrate the tiny mods in the game (and make them
> inter-operate well), and then only allow one external mod active at a time.
I do not think that we should do this for several reasons:
1. We would need to maintain those tiny mods. And there could be quite
On Sun, Nov 30, 2008 at 1:17 PM, Gerard Krol
<[EMAIL PROTECTED]> wrote:
> Perhaps we should integrate the tiny mods in the game (and make them
> inter-operate well), and then only allow one external mod active at a time.
That is a really good idea.
- Per
___
Per Inge Mathisen wrote:
> On Sat, Nov 29, 2008 at 6:13 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote:
>
>>> Mixing and matching mods is never a good idea. If we encouraged it
>>> then it would just lead to more useless bug reports.
>>>
>> That's all the fun. ;) Multiple mods. Of course t