Re: [Warzone-dev] File Association For Mods

2008-11-30 Thread Gerard Krol
Per Inge Mathisen wrote: On Sat, Nov 29, 2008 at 6:13 PM, Dennis Schridde [EMAIL PROTECTED] wrote: Mixing and matching mods is never a good idea. If we encouraged it then it would just lead to more useless bug reports. That's all the fun. ;) Multiple mods. Of course there'd be

Re: [Warzone-dev] File Association For Mods

2008-11-30 Thread Per Inge Mathisen
On Sun, Nov 30, 2008 at 1:17 PM, Gerard Krol [EMAIL PROTECTED] wrote: Perhaps we should integrate the tiny mods in the game (and make them inter-operate well), and then only allow one external mod active at a time. That is a really good idea. - Per

Re: [Warzone-dev] File Association For Mods

2008-11-30 Thread Dennis Schridde
Am Sonntag, 30. November 2008 13:46:15 schrieb Kreuvf: Gerard Krol wrote: Perhaps we should integrate the tiny mods in the game (and make them inter-operate well), and then only allow one external mod active at a time. I do not think that we should do this for several reasons: 1. We

[Warzone-dev] Upgrade to Subversion 1.5?

2008-11-30 Thread Gerard Krol
Hi all, We are using a lot of branches lately, and it would be nice to be able to use the new merge tracking features which are available in svn 1.5. As far as I know upgrading would not have any disadvantages (after rebuilding the index). See

Re: [Warzone-dev] Upgrade to Subversion 1.5?

2008-11-30 Thread Dennis Schridde
Am Sonntag, 30. November 2008 21:01:44 schrieb Gerard Krol: Hi all, We are using a lot of branches lately, and it would be nice to be able to use the new merge tracking features which are available in svn 1.5. As far as I know upgrading would not have any disadvantages (after rebuilding the

[Warzone-dev] [Warzone 2100 Trac] #170: Game Options - Language Selection

2008-11-30 Thread Warzone 2100 Trac
#170: Game Options - Language Selection --+- Reporter: anonymous |Type: defect Status: new|Priority: minor Milestone: 2.1| Component: other Version: