Per Inge Mathisen wrote:
On Sat, Nov 29, 2008 at 6:13 PM, Dennis Schridde [EMAIL PROTECTED] wrote:
Mixing and matching mods is never a good idea. If we encouraged it
then it would just lead to more useless bug reports.
That's all the fun. ;) Multiple mods. Of course there'd be
On Sun, Nov 30, 2008 at 1:17 PM, Gerard Krol
[EMAIL PROTECTED] wrote:
Perhaps we should integrate the tiny mods in the game (and make them
inter-operate well), and then only allow one external mod active at a time.
That is a really good idea.
- Per
Am Sonntag, 30. November 2008 13:46:15 schrieb Kreuvf:
Gerard Krol wrote:
Perhaps we should integrate the tiny mods in the game (and make them
inter-operate well), and then only allow one external mod active at a
time.
I do not think that we should do this for several reasons:
1. We
Hi all,
We are using a lot of branches lately, and it would be nice to be able
to use the new merge tracking features which are available in svn 1.5.
As far as I know upgrading would not have any disadvantages (after
rebuilding the index). See
Am Sonntag, 30. November 2008 21:01:44 schrieb Gerard Krol:
Hi all,
We are using a lot of branches lately, and it would be nice to be able
to use the new merge tracking features which are available in svn 1.5.
As far as I know upgrading would not have any disadvantages (after
rebuilding the
#170: Game Options - Language Selection
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Reporter: anonymous |Type: defect
Status: new|Priority: minor
Milestone: 2.1| Component: other
Version: