[warzone2100-dev] [Warzone 2100 Trac] #1304: crash when transporting (mapTile: Assertion `x mapWidth')

2010-01-02 Thread Warzone 2100 Trac
#1304: crash when transporting (mapTile: Assertion `x mapWidth') +--- Reporter: wil |Type: defect Status: new |Priority: major Milestone: unspecified |

[warzone2100-dev] [Warzone 2100 Trac] #1305: Multiplayer Unitlimit Setting

2010-01-02 Thread Warzone 2100 Trac
#1305: Multiplayer Unitlimit Setting -+-- Reporter: da...@… |Type: defect Status: new |Priority: major Milestone: unspecified | Component: Engine:

[warzone2100-dev] A question of wikis

2010-01-02 Thread Daniel Kliman
Yesterday I was adding a page to the trac wiki and I noticed that it was very messy; when I asked Zarel about it he told me that we used to have a MediaWiki but that it and WordPress was dropped so less software had to be maintained. So my next question is (Zarel suggested I ask it on the

Re: [warzone2100-dev] A question of wikis

2010-01-02 Thread Dennis Schridde
Hello! Am Samstag, 2. Januar 2010 18:07:36 schrieb Daniel Kliman: So my next question is (Zarel suggested I ask it on the list), why not use the Hosted Apps service that SourceForge has? It would mean that they take care of the upkeep so we would not have to; Kamaze likes to maintain a

Re: [warzone2100-dev] A question of wikis

2010-01-02 Thread Daniel Kliman
On Jan 2, 2010, at 1:03 PM, Dennis Schridde wrote: Now, what's the catch you ask? (No, not ads.) Direct filesystem and database access to Hosted Apps is not provided; so i would not recommend putting trac there but we might be able to get by with a wiki. Sounds like a case of lock-in. Thus

Re: [warzone2100-dev] A question of wikis

2010-01-02 Thread Per Inge Mathisen
How would in this scenario we get user name/password sync with forums and trac? - Per ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev

Re: [warzone2100-dev] A question of wikis

2010-01-02 Thread Daniel Kliman
On Jan 2, 2010, at 1:41 PM, Per Inge Mathisen wrote: How would in this scenario we get user name/password sync with forums and trac? - Per If I have read the documentation correctly it uses your Sourceforge login, so your user name pass would be whatever you use for that. smime.p7s

Re: [warzone2100-dev] A question of wikis

2010-01-02 Thread NoName
Am 02.01.2010 19:03, schrieb Dennis Schridde: Hello! Am Samstag, 2. Januar 2010 18:07:36 schrieb Daniel Kliman: Kamaze likes to maintain a server and provide us with hosting. (At least last time I talked to him.) I still do, but i'm always pretty short in time when people want

[warzone2100-dev] [Warzone 2100 Trac] #1306: Bug in power.c

2010-01-02 Thread Warzone 2100 Trac
#1306: Bug in power.c --+- Reporter: kashdl...@…|Type: defect Status: new|Priority: minor Milestone:

[warzone2100-dev] [Warzone 2100 Trac] #1307: After a mission is done, saving can't be done

2010-01-02 Thread Warzone 2100 Trac
#1307: After a mission is done, saving can't be done -+-- Reporter: fsckyeahwz|Type: defect Status: new |Priority: major Milestone: unspecified |

[warzone2100-dev] [Warzone 2100 Trac] #1308: visibility patches cause slowdowns

2010-01-02 Thread Warzone 2100 Trac
#1308: visibility patches cause slowdowns +--- Reporter: anonymous|Type: defect Status: new |Priority: critical Milestone: unspecified | Component: other

[warzone2100-dev] [Warzone 2100 Trac] #1309: campaign transitions from end level to new map is borked

2010-01-02 Thread Warzone 2100 Trac
#1309: campaign transitions from end level to new map is borked +--- Reporter: anonymous|Type: defect Status: new |Priority: blocker Milestone: unspecified |

[warzone2100-dev] [Warzone 2100 Trac] #1310: map converter is fucking removed?

2010-01-02 Thread Warzone 2100 Trac
#1310: map converter is fucking removed? +--- Reporter: buginator fucking sucks |Type: defect Status: new |Priority: blocker Milestone: unspecified