#1629: Mech propulsion?
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Reporter: Emdek |Type: to-do
Status: new |Priority: minor
Milestone: 3.0 | Component: other
Version:
#1630: Qt4 port of EditWorld
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Reporter: Emdek |Type: to-do
Status: new |Priority: major
Milestone: 3.0 | Component:
#1631: bug in 2.3 beta 10
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Reporter: lehmk...@… |Type: bug
Status: new |Priority: major
Milestone: unspecified | Component:
buginator wrote:
Those last minute patches that we thought would be good, turned out to
be not so good.
At least Zarel now has enough time to add all the stuff that didn't make it in
time :D (THINK POSITIVE! ;X)
- Kreuvf
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On Sun, Feb 21, 2010 at 8:26 PM, buginator buginato...@gmail.com wrote:
Those last minute patches that we thought would be good, turned out to
be not so good.
This statement seems to imply that it was the last-minute patches that
were what caused the problems, when, as far as I can tell from
#1633: Segmentation fault saving game in skirmish
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Reporter: Victor Shkamerda victor.shkame...@… |Type:
bug
Status: new |Priority:
On 2/22/10, Guangcong Luo za...@xxx.net wrote:
On Sun, Feb 21, 2010 at 8:26 PM, buginator buginx...@.com wrote:
Those last minute patches that we thought would be good, turned out to
be not so good.
This statement seems to imply that it was the last-minute patches that
were
Just noticed that developer.wz2100.net doesn't load, tried wz2100.net
afterwards, same thing.~
- Kreuvf
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