On 4/16/11, Per Inge Mathisen wrote:
> Hello,
>
> Qt branch still appears to have some issues that need to be looked at,
> but also is collecting work that makes it diverge rapidly from master.
> I am in particular thinking about my own recent work on savegames
> (using QSettings) and javascript (
On Apr 16, 2011, at 8:59 AM, Per Inge Mathisen wrote:
> It would mean dependency bloat, but it is not meant to be a permanent
> solution. I think if we do this, we can aim for a 3.0 release based on
> SDL/QuesoGlc and bits and pieces of Qt, with a new savegame format and
> the beginnings of a new
Hello,
Qt branch still appears to have some issues that need to be looked at,
but also is collecting work that makes it diverge rapidly from master.
I am in particular thinking about my own recent work on savegames
(using QSettings) and javascript (using QtScript). These do not depend
on the Qt ma