use the alternative cursor names used also in window.c, since the
names it used previously are not guaranteed to exist in all themes.
---
src/xwayland/window-manager.c | 86 +++
1 file changed, 79 insertions(+), 7 deletions(-)
diff --git a/src/xwayland/wind
Ozone is a set of C++ classes in Chromium for abstracting different
window systems on Linux. It provides abstraction for the construction of
accelerated surfaces underlying Aura UI framework, input devices
assignment and event handling.
http://www.chromium.org/developers/design-documents/ozone
Exciting news! Thanks Tiago.
On Wed, Sep 18, 2013 at 2:24 PM, Tiago Vignatti <
tiago.vigna...@linux.intel.com> wrote:
> Ozone is a set of C++ classes in Chromium for abstracting different window
> systems on Linux. It provides abstraction for the construction of
> accelerated surfaces underlying
Congratulation on releasing this, Tiago and Kalyan!
Good work guys!
Kenneth
On Wed, Sep 18, 2013 at 3:30 PM, Jan Keromnes wrote:
> Exciting news! Thanks Tiago.
>
>
> On Wed, Sep 18, 2013 at 2:24 PM, Tiago Vignatti
> wrote:
>>
>> Ozone is a set of C++ classes in Chromium for abstracting differen
Awesome!
Rob.
On Wednesday, September 18, 2013, Kenneth Rohde Christiansen wrote:
> Congratulation on releasing this, Tiago and Kalyan!
>
> Good work guys!
> Kenneth
>
> On Wed, Sep 18, 2013 at 3:30 PM, Jan Keromnes
> >
> wrote:
> > Exciting news! Thanks Tiago.
> >
> >
> > On Wed, Sep 18, 2013
Hey,
I wrote these tests, could you please review it?
Additionaly, I modified test-runner so that now it prints how many leaks are
present
in test.
Regards,
Marek Ch
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When memory or fd leak is detected, print how many blocks of memory were
allocated and not freed, respectively how many files were opened/unclosed.
---
tests/test-runner.c | 17 ++---
1 file changed, 14 insertions(+), 3 deletions(-)
diff --git a/tests/test-runner.c b/tests/test-runner
Test wl_signal initialization, adding and getting listeners and emitting
---
tests/Makefile.am | 4 +-
tests/signal-test.c | 114
2 files changed, 117 insertions(+), 1 deletion(-)
create mode 100644 tests/signal-test.c
diff --git a/tests/M
---
tests/Makefile.am | 4 +-
tests/resources-test.c | 167 +
2 files changed, 170 insertions(+), 1 deletion(-)
create mode 100644 tests/resources-test.c
diff --git a/tests/Makefile.am b/tests/Makefile.am
index 3806cb6..9c673ae 100644
--- a/
This revised version takes in account the comment of Pekka Paalanen and
Jason Ekstrand.
Hardening (2):
Rename current, origin, scale, origin_scale
Notify clients on mode_switch()
src/compositor-drm.c | 57 ---
src/compositor-fbdev.c| 3 +-
src/compositor-headl
This patch renames that fields to have consistent names.
---
src/compositor-drm.c | 58 +++
src/compositor-fbdev.c| 4 ++--
src/compositor-headless.c | 4 ++--
src/compositor-rdp.c | 12 +-
src/compositor-rpi.c | 4 ++--
src
This patch implements the notification of clients during mode_switch.
As discussed on IRC, clients are notified of mode_switch only when the
"native" mode is changed and activated. That means that if the native
mode is changed and the compositor had activated a temporary mode for
a fullscreen surfa
Hey all,
I've started playing around with trying to get weston surfaces (or
views as they will later be called) to use arbitrary vertex meshes.
This would allow for more complex geometry and effects with the demo
compositor.
Currently, the vertex clipping implementation supports up to eight
verti
Sam Spilsbury wrote:
Hey all,
I've started playing around with trying to get weston surfaces (or
views as they will later be called) to use arbitrary vertex meshes.
Do you have an explanation for "views"? I thought wayland already
supported putting the same buffer in more than one surface,
Instead of NULL, a client that doesn't implement all callbacks of a listener
can use named defines to increase readability of the code. For example:
const struct wl_pointer_listener pointer_listener = {
WL_POINTER_ENTER_HANDLER_NONE,
WL_POINTER_LEAVE_HANDLER_NONE,
motion_ha
Hi Bill,
On Sep 19, 2013 11:49 AM, "Bill Spitzak" wrote:
>
>
>
> Sam Spilsbury wrote:
>>
>> Hey all,
>>
>> I've started playing around with trying to get weston surfaces (or
>> views as they will later be called) to use arbitrary vertex meshes.
>>
>
> Do you have an explanation for "views"? I tho
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