Hi,
On Tue, 10 Jul 2018 at 10:06, Pekka Paalanen wrote:
> On Mon, 9 Jul 2018 14:23:15 +0100 Daniel Stone wrote:
> > @@ -3302,6 +3319,9 @@ drm_output_propose_state(struct weston_output
> > *output_base,
> > if (next_plane == NULL)
> > next_plane =
On Tue, 10 Jul 2018 12:06:00 +0300
Pekka Paalanen wrote:
> On Mon, 9 Jul 2018 14:23:15 +0100
> Daniel Stone wrote:
>
> > When trying to assign planes, keep track of the areas which are
> > already occluded, and ignore views which are completely occluded. This
> > allows us to build a state
On Mon, 9 Jul 2018 14:23:15 +0100
Daniel Stone wrote:
> When trying to assign planes, keep track of the areas which are
> already occluded, and ignore views which are completely occluded. This
> allows us to build a state using planes only, when there are occluded
> views which cannot go into a
When trying to assign planes, keep track of the areas which are
already occluded, and ignore views which are completely occluded. This
allows us to build a state using planes only, when there are occluded
views which cannot go into a plane behind views which can.
Signed-off-by: Daniel Stone