Re: [PATCH v17 09/14] compositor-drm: Ignore occluded views

2018-07-10 Thread Daniel Stone
Hi, On Tue, 10 Jul 2018 at 10:06, Pekka Paalanen wrote: > On Mon, 9 Jul 2018 14:23:15 +0100 Daniel Stone wrote: > > @@ -3302,6 +3319,9 @@ drm_output_propose_state(struct weston_output > > *output_base, > > if (next_plane == NULL) > > next_plane =

Re: [PATCH v17 09/14] compositor-drm: Ignore occluded views

2018-07-10 Thread Pekka Paalanen
On Tue, 10 Jul 2018 12:06:00 +0300 Pekka Paalanen wrote: > On Mon, 9 Jul 2018 14:23:15 +0100 > Daniel Stone wrote: > > > When trying to assign planes, keep track of the areas which are > > already occluded, and ignore views which are completely occluded. This > > allows us to build a state

Re: [PATCH v17 09/14] compositor-drm: Ignore occluded views

2018-07-10 Thread Pekka Paalanen
On Mon, 9 Jul 2018 14:23:15 +0100 Daniel Stone wrote: > When trying to assign planes, keep track of the areas which are > already occluded, and ignore views which are completely occluded. This > allows us to build a state using planes only, when there are occluded > views which cannot go into a

[PATCH v17 09/14] compositor-drm: Ignore occluded views

2018-07-09 Thread Daniel Stone
When trying to assign planes, keep track of the areas which are already occluded, and ignore views which are completely occluded. This allows us to build a state using planes only, when there are occluded views which cannot go into a plane behind views which can. Signed-off-by: Daniel Stone