Re: Inconsistency with scaler extension?

2015-12-15 Thread Bill Spitzak
I agree that the problems the poster is having is due to not sending damage requests, but I am not really certain the description of the requirement to send damage is correct. I am pretty certain the plan for buffer_damage is to indicate the area that would have to be uploaded to the graphics

Re: Inconsistency with scaler extension?

2015-12-14 Thread Pekka Paalanen
On Tue, 08 Dec 2015 14:48:01 +0100 Matthias Treydte wrote: > Hello, > > while playing around with the scaler extension on Weston 1.9 I've > encountered some strange behavior I'd like to get some definitive input > for: > > I'm using Weston 1.9 under X11 with the NVidia

Re: Inconsistency with scaler extension?

2015-12-14 Thread Daniel Stone
Hi, On 14 December 2015 at 11:40, Pekka Paalanen wrote: > On Tue, 08 Dec 2015 14:48:01 +0100 > Matthias Treydte wrote: >> Either way, using the scaler API causes either too much drawing when >> used without setting the damage region (variant (b) above

Re: Inconsistency with scaler extension?

2015-12-14 Thread Daniel Stone
On 14 December 2015 at 12:49, Daniel Stone wrote: > On 14 December 2015 at 11:40, Pekka Paalanen wrote: >> On Tue, 08 Dec 2015 14:48:01 +0100 >> Matthias Treydte wrote: >>> Either way, using the scaler API causes either too much

Re: Inconsistency with scaler extension?

2015-12-14 Thread Pekka Paalanen
On Mon, 14 Dec 2015 13:00:06 + Daniel Stone wrote: > On 14 December 2015 at 12:49, Daniel Stone wrote: > > On 14 December 2015 at 11:40, Pekka Paalanen wrote: > >> On Tue, 08 Dec 2015 14:48:01 +0100 > >> Matthias Treydte

Re: Inconsistency with scaler extension?

2015-12-14 Thread Pekka Paalanen
On Mon, 14 Dec 2015 11:45:13 -0800 Bill Spitzak wrote: > I am pretty certain the plan for buffer_damage is to indicate the area that > would have to be uploaded to the graphics card to update the texture map. No, it very specifically is NOT defined like that. It is the

Inconsistency with scaler extension?

2015-12-08 Thread Matthias Treydte
Hello, while playing around with the scaler extension on Weston 1.9 I've encountered some strange behavior I'd like to get some definitive input for: I'm using Weston 1.9 under X11 with the NVidia drivers, in case that matters. My program does the following: 1) have a surface (SA) which