So what you're also saying is that the combination of CSS 3D Transforms in
Animations with SVG (resulting, I'm assuming, in SVG-transformed animation
through CSS styling) does not translate or correlate to what either WebGL or
O3D are meant to do, even though O3D and SVG are both retained mode
On Aug 8, 2009, at 11:14 PM, Harry Underwood wrote:
So what you're also saying is that the combination of CSS 3D
Transforms in Animations with SVG (resulting, I'm assuming, in SVG-
transformed animation through CSS styling) does not translate or
correlate to what either WebGL or O3D are
On Aug 8, 2009, at 11:58 PM, Harry Underwood wrote:
Thanks very much for the explanations, everyone. Sorry about the
long chain of questions, but I wanted to form a FAQ-type basis for
future questions regarding the difference between what Apple and
WebKit are doing with SVG+CSS and what
On Sun, Aug 9, 2009 at 12:32 AM, Maciej Stachowiak m...@apple.com wrote:
On Aug 8, 2009, at 11:58 PM, Harry Underwood wrote:
Thanks very much for the explanations, everyone. Sorry about the long chain
of questions, but I wanted to form a FAQ-type basis for future questions
regarding the
On 8/8/09, Jeremy Orlow jor...@chromium.org wrote:
Have you looked at WebKitTools/Scripts/bugzilla-tool?
There's a lot of overlap between what it does and what you do, but there are
definitely (very cool) features in yours that it doesn't have.
another thing that was initially in there, and
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