Re: [webkit-dev] Windows Build Broken?

2013-08-02 Thread Rakesh Sadhu
Hi Brent,Thanks for the suggestion , however i found out my mistake , and build is ready . But I am facing one more problem , my release winlauncher launches properly whereas debug winlauncher fails with the message Failed to determine path to AAS Directory. In the file DLLLauncherMain.cpp

Re: [webkit-dev] Windows Build Broken?

2013-08-02 Thread Brent Fulgham
Hi Rakesh, On Aug 2, 2013, at 1:29 AM, Rakesh Sadhu rakeshsa...@hotmail.com wrote: But I am facing one more problem , my release winlauncher launches properly whereas debug winlauncher fails with the message Failed to determine path to AAS Directory”. WebKit requires certain support

[webkit-dev] WebGL on Windows

2013-08-02 Thread Alex Christensen
In the near future I plan to enable WebGL on the AppleWin and WinCairo ports. This change will require the addition of 2 dlls from ANGLE for anyone who wants to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb). I’ve soft linked these dlls so that WebKit will work without WebGL

Re: [webkit-dev] WebGL on Windows

2013-08-02 Thread Benjamin Poulain
On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen achristen...@apple.comwrote: In the near future I plan to enable WebGL on the AppleWin and WinCairo ports. This change will require the addition of 2 dlls from ANGLE for anyone who wants to use WebGL on Windows: libEGL.dll (58kb) and

Re: [webkit-dev] WebGL on Windows

2013-08-02 Thread Brent Fulgham
Let’s do it! -Brent On Aug 2, 2013, at 1:57 PM, Benjamin Poulain benja...@webkit.org wrote: On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen achristen...@apple.com wrote: In the near future I plan to enable WebGL on the AppleWin and WinCairo ports. This change will require the addition