On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen <achristen...@apple.com>wrote:
> In the near future I plan to enable WebGL on the AppleWin and WinCairo > ports. > > This change will require the addition of 2 dlls from ANGLE for anyone who > wants to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb). > I’ve soft linked these dlls so that WebKit will work without WebGL for > anyone who does not want to ship the additional dlls. This change will > also add about 30 seconds to the clean build time of these ports. > Yay! Great job. Benjamin
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