Re: [webkit-dev] WebCore GPU module

2014-06-18 Thread Dean Jackson
The Loop-Blinn code is dead and should be removed from WebKit. I believe Ken Russell implemented it to help with some Chrome/Skia drawing performance, but since then Skia itself updated to use a similar GPU-accelerated approach. Dean On 18 Jun 2014, at 6:07 pm, Michael IV wrote: > Hi All.I ha

Re: [webkit-dev] WebCore GPU module

2014-06-18 Thread Myles C. Maxfield
I can’t comment on the other ports, but the Mac and iOS ports don’t use it for text rendering. Instead, they use CoreText. Thanks, Myles > On Jun 18, 2014, at 1:07 AM, Michael IV wrote: > > Hi All.I have been investigating into WebKit text rendering details and I > found Loop-Blinn implementat

Re: [webkit-dev] Implement Geometry Interfaces

2014-06-18 Thread Eric Seidel
I should clarify that although Blink is very interested in implementing more of the DOM in JS, we haven't actually shipped any of that yet: https://docs.google.com/a/google.com/document/d/13cT9Klgvt_ciAR3ONGvzKvw6fz9-f6E0FrqYFqfoc8Y/edit# We have to prove that it works (and can be made safe) first

Re: [webkit-dev] Zalan Bujtas is now a WebKit reviewer

2014-06-18 Thread Bruning Michael
Congratulations Zalan! Best, Michael ___ webkit-dev mailing list webkit-dev@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-dev

[webkit-dev] WebCore GPU module

2014-06-18 Thread Michael IV
Hi All.I have been investigating into WebKit text rendering details and I found Loop-Blinn implementation in GPU directory of WebCore.I have tested it and it kind of works ok for convex shapes rendering which probably should be ok for text glyphs outline as well. But I have got a couple of question