The Loop-Blinn code is dead and should be removed from WebKit. I believe Ken
Russell implemented it to help with some Chrome/Skia drawing performance, but
since then Skia itself updated to use a similar GPU-accelerated approach.
Dean
On 18 Jun 2014, at 6:07 pm, Michael IV wrote:
> Hi All.I ha
I can’t comment on the other ports, but the Mac and iOS ports don’t use it for
text rendering. Instead, they use CoreText.
Thanks,
Myles
> On Jun 18, 2014, at 1:07 AM, Michael IV wrote:
>
> Hi All.I have been investigating into WebKit text rendering details and I
> found Loop-Blinn implementat
I should clarify that although Blink is very interested in
implementing more of the DOM in JS, we haven't actually shipped any of
that yet:
https://docs.google.com/a/google.com/document/d/13cT9Klgvt_ciAR3ONGvzKvw6fz9-f6E0FrqYFqfoc8Y/edit#
We have to prove that it works (and can be made safe) first
Congratulations Zalan!
Best,
Michael
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Hi All.I have been investigating into WebKit text rendering details and I
found Loop-Blinn implementation in GPU directory of WebCore.I have tested
it and it kind of works ok for convex shapes rendering which probably
should be ok for text glyphs outline as well.
But I have got a couple of question
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