Hey there,
the last days I've spent on trying to get a QtWebKit with OpenGL support, see
https://bugs.webkit.org/show_bug.cgi?id=95466 for an assortment of patches.
To get it compiling, I had to patch ANGLE source code and Simon Hausmann told
me he is not comfortable in reviewing these patches.
31.08.2012, 17:02, "Milian Wolff" :
> Hey there,
>
> the last days I've spent on trying to get a QtWebKit with OpenGL support, see
> https://bugs.webkit.org/show_bug.cgi?id=95466 for an assortment of patches.
>
> To get it compiling, I had to patch ANGLE source code and Simon Hausmann told
> me h
Hi Milian,
I would upstream the patches to ANGLE and then update the ANGLE revision in
WebKit. If the changes are small, you could upstream them to ANGLE first and
then land them directly in WebKit's copy of ANGLE. Periodically, we update the
ANGLE revision in WebKit with the latest ANGLE sourc
A
On Sep 4, 2012, at 8:34 AM, ext Konstantin Tokarev wrote:
>>
>> To get it compiling, I had to patch ANGLE source code and Simon Hausmann told
>> me he is not comfortable in reviewing these patches. So here I am asking for
>> how to proceed. Should I first try to upstream these patches to ANGLE
On Sep 4, 2012, at 10:19 AM, noam.rosent...@nokia.com wrote:
> A
> On Sep 4, 2012, at 8:34 AM, ext Konstantin Tokarev wrote:
>
>>>
>>> To get it compiling, I had to patch ANGLE source code and Simon Hausmann
>>> told
>>> me he is not comfortable in reviewing these patches. So here I am asking
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