Am 27.07.2011 um 23:03 schrieb Darin Fisher:
Perhaps related to this thread, shouldn't we be basing SVG animations off of
the same animation scheduler that drives requestAnimationFrame and soon CSS
animations (https://bugs.webkit.org/show_bug.cgi?id=64591)? It seems less
than ideal to
Hi,
When the Timer is fired for SMILTimeContainer to update animations, the
elapsed time is calculated based on the client's currentTime().
That elapsed time is passed into updateAnimations and is used most of the
way down.
In some cases during the update though, SMILTimeContainer::elapsed() is
On Jul 27, 2011, at 11:14 AM, Scott Graham wrote:
Hi,
When the Timer is fired for SMILTimeContainer to update animations, the
elapsed time is calculated based on the client's currentTime().
That elapsed time is passed into updateAnimations and is used most of the way
down.
In some
On Wed, Jul 27, 2011 at 12:15 PM, Simon Fraser simon.fra...@apple.comwrote:
On Jul 27, 2011, at 11:14 AM, Scott Graham wrote:
Does anyone disagree that all updates should use the same elapsed time
during the update? Or, in other words, is there any reason to re-get the
current wallclock time
Perhaps related to this thread, shouldn't we be basing SVG animations off of
the same animation scheduler that drives requestAnimationFrame and soon CSS
animations (https://bugs.webkit.org/show_bug.cgi?id=64591)? It seems less
than ideal to use a Timer.
-Darin
On Wed, Jul 27, 2011 at 11:14 AM,
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